You can use a mutex, condition variable, and a shared flag variable to do this. Let's assume these are defined globally:
pthread_mutex_t lock = PTHREAD_MUTEX_INITIALIZER;
pthread_cond_t cond = PTHREAD_COND_INITIALIZER;
int play = 0;
You could structure your playback code like this:
for(;;) { /* Playback loop */
pthread_mutex_lock(&lock);
while(!play) { /* We're paused */
pthread_cond_wait(&cond, &lock); /* Wait for play signal */
}
pthread_mutex_unlock(&lock);
/* Continue playback */
}
Then, to play you can do this:
pthread_mutex_lock(&lock);
play = 1;
pthread_cond_signal(&cond);
pthread_mutex_unlock(&lock);
And to pause:
pthread_mutex_lock(&lock);
play = 0;
pthread_mutex_unlock(&lock);
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