I'm using libgc, a garbage collector for C and C++.
To make STL containers garbage collectible one must use the gc_allocator.
Instead of writing
std::vector<MyType>
one has to write
std::vector<MyType,gc_allocator<MyType> >
Could there be a way to define something like
template<class T> typedef std::vector<T,gc_allocator<T> > gc_vector<T>;
I checked some time ago and found out it was not possible. But I may have been wrong or there might be another way around.
Defining maps in this way is particularly unpleasing.
std::map<Key,Val>
becomes
std::map<Key,Val, std::less<Key>, gc_allocator< std::pair<const Key, Val> > >
EDIT: After trying the use of macro I found out the following code breaks it:
#define gc_vector(T) std::vector<T, gc_allocator<T> >
typedef gc_vector( std::pair< int, float > ) MyVector;
The comma inside the templated type definition is interpreted as a macro argument separator.
So it seems the inner class/struct is the best solution.
Here is an example on how it will be done in C++0X
// standard vector using my allocator
template<class T>
using gc_vector = std::vector<T, gc_allocator<T> >;
// allocates elements using My_alloc
gc_vector <double> fib = { 1, 2, 3, 5, 8, 13 };
// verbose and fib are of the same type
vector<int, gc_vector <int>> verbose = fib;
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