Edit:
Before starting on the answer provided here, it appears that this may no longer be an issue going by @Thomas Klausner's answer below.
The following should get you a VS10 solution:
If you've not already done so, install CMake
Download and extract zlib to e.g. C:devel
. The download links are about halfway down the homepage. Currently this provides zlib version 1.2.7.
To work around this CMake bug which affects 64-bit Windows only, add
if(CMAKE_SIZEOF_VOID_P EQUAL 8 AND MSVC)
set_target_properties(zlibstatic PROPERTIES STATIC_LIBRARY_FLAGS "/machine:x64")
endif()
to the end of C:develzlib-1.2.7CMakeLists.txt
Download and extract libzip to e.g. C:devel
In a VS10 command prompt, cd C:develzlib-1.2.7
mkdir build && cd build
cmake .. -G"Visual Studio 10" -DCMAKE_INSTALL_PREFIX="C:develinstalledzlib"
This sets the install path to C:develinstalledzlib
rather than the default C:Program Fileszlib
. For 64-bit Windows, use "Visual Studio 10 Win64"
as the -G
parameter.
msbuild /P:Configuration=Debug INSTALL.vcxproj
msbuild /P:Configuration=Release INSTALL.vcxproj
cd C:devellibzip-0.10.1
mkdir build && cd build
cmake .. -G"Visual Studio 10" -DCMAKE_PREFIX_PATH="C:develinstalledzlib"
Set the path to wherever you installed zlib so that CMake can find zlib's include files and libs. Again, for 64-bit Windows, use "Visual Studio 10 Win64"
as the -G
parameter.
This should result in C:devellibzip-0.10.1uildlibzip.sln
. It looks like there are a few POSIX-specific problems in the code, but they should hopefully be fairly easy to resolve (e.g. in zipconf.h #include <inttypes.h>
needs replaced with #include <stdint.h>
; there are some snprintf
calls needing replaced e.g. with _snprintf
).
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