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geometry - Boundary enclosing a given set of points

I am having a bit of a problem with an algorithm that I am currently using. I wanted it to make a boundary.

Here is an example of the current behavior:

Current behavior

Here is an MSPaint example of wanted behavior:

Wanted behavior

Current code of Convex Hull in C#:https://hastebin.com/dudejesuja.cs

So here are my questions:

1) Is this even possible?

R: Yes

2) Is this even called Convex Hull? (I don't think so)

R: Nope it is called boundary, link: https://www.mathworks.com/help/matlab/ref/boundary.html

3) Will this be less performance friendly than a conventional convex hull?

R: Well as far as I researched it should be the same performance

4) Example of this algorithm in pseudo code or something similar?

R: Not answered yet or I didn't find a solution yet

See Question&Answers more detail:os

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1 Answer

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Here is some Python code that computes the alpha-shape (concave hull) and keeps only the outer boundary. This is probably what matlab's boundary does inside.

from scipy.spatial import Delaunay
import numpy as np


def alpha_shape(points, alpha, only_outer=True):
    """
    Compute the alpha shape (concave hull) of a set of points.
    :param points: np.array of shape (n,2) points.
    :param alpha: alpha value.
    :param only_outer: boolean value to specify if we keep only the outer border
    or also inner edges.
    :return: set of (i,j) pairs representing edges of the alpha-shape. (i,j) are
    the indices in the points array.
    """
    assert points.shape[0] > 3, "Need at least four points"

    def add_edge(edges, i, j):
        """
        Add an edge between the i-th and j-th points,
        if not in the list already
        """
        if (i, j) in edges or (j, i) in edges:
            # already added
            assert (j, i) in edges, "Can't go twice over same directed edge right?"
            if only_outer:
                # if both neighboring triangles are in shape, it's not a boundary edge
                edges.remove((j, i))
            return
        edges.add((i, j))

    tri = Delaunay(points)
    edges = set()
    # Loop over triangles:
    # ia, ib, ic = indices of corner points of the triangle
    for ia, ib, ic in tri.vertices:
        pa = points[ia]
        pb = points[ib]
        pc = points[ic]
        # Computing radius of triangle circumcircle
        # www.mathalino.com/reviewer/derivation-of-formulas/derivation-of-formula-for-radius-of-circumcircle
        a = np.sqrt((pa[0] - pb[0]) ** 2 + (pa[1] - pb[1]) ** 2)
        b = np.sqrt((pb[0] - pc[0]) ** 2 + (pb[1] - pc[1]) ** 2)
        c = np.sqrt((pc[0] - pa[0]) ** 2 + (pc[1] - pa[1]) ** 2)
        s = (a + b + c) / 2.0
        area = np.sqrt(s * (s - a) * (s - b) * (s - c))
        circum_r = a * b * c / (4.0 * area)
        if circum_r < alpha:
            add_edge(edges, ia, ib)
            add_edge(edges, ib, ic)
            add_edge(edges, ic, ia)
    return edges

If you run it with the following test code you will get this figure, which looks like what you need: enter image description here

from matplotlib.pyplot import *

# Constructing the input point data
np.random.seed(0)
x = 3.0 * np.random.rand(2000)
y = 2.0 * np.random.rand(2000) - 1.0
inside = ((x ** 2 + y ** 2 > 1.0) & ((x - 3) ** 2 + y ** 2 > 1.0)
points = np.vstack([x[inside], y[inside]]).T

# Computing the alpha shape
edges = alpha_shape(points, alpha=0.25, only_outer=True)

# Plotting the output
figure()
axis('equal')
plot(points[:, 0], points[:, 1], '.')
for i, j in edges:
    plot(points[[i, j], 0], points[[i, j], 1])
show()

EDIT: Following a request in a comment, here is some code that "stitches" the output edge set into sequences of consecutive edges.

def find_edges_with(i, edge_set):
    i_first = [j for (x,j) in edge_set if x==i]
    i_second = [j for (j,x) in edge_set if x==i]
    return i_first,i_second

def stitch_boundaries(edges):
    edge_set = edges.copy()
    boundary_lst = []
    while len(edge_set) > 0:
        boundary = []
        edge0 = edge_set.pop()
        boundary.append(edge0)
        last_edge = edge0
        while len(edge_set) > 0:
            i,j = last_edge
            j_first, j_second = find_edges_with(j, edge_set)
            if j_first:
                edge_set.remove((j, j_first[0]))
                edge_with_j = (j, j_first[0])
                boundary.append(edge_with_j)
                last_edge = edge_with_j
            elif j_second:
                edge_set.remove((j_second[0], j))
                edge_with_j = (j, j_second[0])  # flip edge rep
                boundary.append(edge_with_j)
                last_edge = edge_with_j

            if edge0[0] == last_edge[1]:
                break

        boundary_lst.append(boundary)
    return boundary_lst

You can then go over the list of boundary lists and append the points corresponding to the first index in each edge to get a boundary polygon.


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