I want to be able to differentiate array from pointers in overload resolution :
class string {
public:
string(const char* c_str);
template<int N>
string(const char (&str) [N]);
};
int main() {
const char* c_str = "foo";
string foo(c_str); // ok will call string(const char*)
string bar("bar"); // call string(const char*) instead of the array version
}
The best I have found so far is to use a reference to the pointer instead of a pointer :
class string {
public:
string(const char*& c_str);
template<int N>
string(const char (&str) [N]);
};
int main() {
const char* c_str = "foo";
string foo(c_str); // ok will call string(const char*)
string bar("bar"); // ok, will call the array version
}
it's not exactly the same thing and I want to know if a better way exist
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