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c++17 - Is there a safe navigation operator for C++?

In Modern C++, is there a way to do safe navigation?

For example, instead of doing...

if (p && p->q && p->q->r)
    p->q->r->DoSomething();

...having a succinct syntax by using some sort of short-circuiting smart pointer, or some other kind of syntax leveraging operator overloading, or something in the Standard C++ Library, or in Boost.

p?->q?->r?->DoSomething(); // C++ pseudo-code.

Context is C++17 in particular.

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The best you can do is collapse all the member accesses into one function. This assumes without checking that everything is a pointer:

template <class C, class PM, class... PMs>
auto access(C* c, PM pm, PMs... pms) {
    if constexpr(sizeof...(pms) == 0) {
        return c ? std::invoke(pm, c) : nullptr;
    } else {
        return c ? access(std::invoke(pm, c), pms...) : nullptr;
    }
}

Which lets you write:

if (auto r = access(p, &P::q, &Q::r); r) {
    r->doSomething();
}

That's ok. Alternatively, you could go a little wild with operator overloading and produce something like:

template <class T>
struct wrap {
    wrap(T* t) : t(t) { }
    T* t;

    template <class PM>
    auto operator->*(PM pm) {
        return ::wrap{t ? std::invoke(pm, t) : nullptr};
    }

    explicit operator bool() const { return t; }
    T* operator->() { return t; }
};

which lets you write:

if (auto r = wrap{p}->*&P::q->*&Q::r; r) {
    r->doSomething();
}

That's also ok. There's unfortunately no ->? or .? like operator, so we kind of have to work around the edges.


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