the question posed in:
Type condition in template
is very similar, yet the original question wasn't quite answered.
#include "stdafx.h"
#include <type_traits>
class AA {
public:
double a;
double Plus(AA &b) {
return a + b.a;
}
};
template<class T> double doit(T &t) {
if (std::is_same<T, AA>::value)
return t.Plus(t);
else
return t + t;
}
int _tmain(int argc, _TCHAR* argv[])
{
double a;
AA aa;
doit(a);
doit(aa);
return 0;
}
This doesn't compile, nor did I expect it to. Is something like this possible? Being, based on the template value, I want some code to be compiled, and others not. Here, 'double' doesn't have a method called "Plus" and class "AA" doesn't override the '+' operator. Operator overloading isn't always desirable when considering subtle semantics to the operations, so I'm looking for an alternative. I'd prefer to do #ifdef's (truly conditional compilation as posed in the ref'd question), but based on template values.
See Question&Answers more detail:
os 与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…