Welcome to OStack Knowledge Sharing Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
612 views
in Technique[技术] by (71.8m points)

data structures - How do I represent a hextile/hex grid in memory?

Say I'm building a board game with a hextile grid, like Settlers of Catan:

Hosted by imgur.com

Note that each vertex and edge may have an attribute (a road and settlement above).

How would I make a data structure which represents this board? What are the patterns for accessing each tile's neighbors, edges and vertices?

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Answer

0 votes
by (71.8m points)

Amit Patel has posted an amazing page on this topic. It's so comprehensive and wonderful that it needs to be the definitive answer to this question: Hexagonal Grids

cubez


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome to OStack Knowledge Sharing Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...