Welcome to OStack Knowledge Sharing Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
336 views
in Technique[技术] by (71.8m points)

c++ - Should every class have a virtual destructor?

Java and C# support the notion of classes that can't be used as base classes with the final and sealed keywords. In C++ however there is no good way to prevent a class from being derived from which leaves the class's author with a dilemma, should every class have a virtual destructor or not?


Edit: Since C++11 this is no longer true, you can specify that a class is final.


On the one hand giving an object a virtual destructor means it will have a vtable and therefore consume 4 (or 8 on 64 bit machines) additional bytes per-object for the vptr.

On the other hand if someone later derives from this class and deletes a derived class via a pointer to the base class the program will be ill-defined (due to the absence of a virtual destructor), and frankly optimizing for a pointer per object is ridiculous.

On the gripping hand having a virtual destructor (arguably) advertises that this type is meant to be used polymorphically.

Some people think you need an explicit reason to not use a virtual destructor (as is the subtext of this question) and others say that you should use them only when you have reason to believe that your class is to be derived from, what do you think?

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Answer

0 votes
by (71.8m points)

Every abstract class should either have a,

  • protected destructor, or,
  • virtual destructor.

If you've got a public non-virtual destructor, that's no good, since it allows users to delete through that pointer a derived object. Since as we all know, that's undefined behavior.

For an abstract class, you already need a virtual-table pointer in the object, so making the destructor virtual doesn't (as far as I'm aware) have a high cost in terms of space or runtime performance. And it has the benefit that derived classes automatically have their destructors virtual (see @Aconcagua's comment). Of course, you can also make the destructor protected virtual for this case.

For a non-abstract class not intended to be deleted through a pointer to it, I don't think there's good reason to have a virtual destructor. It would waste resources, but more importantly it would give users a wrong hint. Just think about what weird sense it would make to give std::iterator a virtual destructor.


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome to OStack Knowledge Sharing Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...