If it's a server socket, you should call listen()
on your socket, and then getsockname()
to find the port number on which it is listening:
struct sockaddr_in sin;
socklen_t len = sizeof(sin);
if (getsockname(sock, (struct sockaddr *)&sin, &len) == -1)
perror("getsockname");
else
printf("port number %d
", ntohs(sin.sin_port));
As for the IP address, if you use INADDR_ANY
then the server socket can accept connections to any of the machine's IP addresses and the server socket itself does not have a specific IP address. For example if your machine has two IP addresses then you might get two incoming connections on this server socket, each with a different local IP address. You can use getsockname()
on the socket for a specific connection (which you get from accept()
) in order to find out which local IP address is being used on that connection.
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