If you do not know the size of the data you are sending in advance, this is a generic way to serialize into an std::string
:
// serialize obj into an std::string
std::string serial_str;
boost::iostreams::back_insert_device<std::string> inserter(serial_str);
boost::iostreams::stream<boost::iostreams::back_insert_device<std::string> > s(inserter);
boost::archive::binary_oarchive oa(s);
oa << obj;
// don't forget to flush the stream to finish writing into the buffer
s.flush();
// now you get to const char* with serial_str.data() or serial_str.c_str()
To deserialize, use
// wrap buffer inside a stream and deserialize serial_str into obj
boost::iostreams::basic_array_source<char> device(serial_str.data(), serial_str.size());
boost::iostreams::stream<boost::iostreams::basic_array_source<char> > s(device);
boost::archive::binary_iarchive ia(s);
ia >> obj;
This works like a charm, I use this to send data around with MPI.
This can be done very fast if you keep the serial_str
in memory, and just call serial_str.clear()
before you serialize into it. This clears the data but does not free any memory, so no allocation will happen when your next serialization data size does not require it.
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