It appears the solution to my original question looks something like this:
(Updated to support rotation transforms.)
// The magic function.
function getScreenCoords(x, y, ctm) {
var xn = ctm.e + x*ctm.a + y*ctm.c;
var yn = ctm.f + x*ctm.b + y*ctm.d;
return { x: xn, y: yn };
}
var circle = document.getElementById('svgCircle'),
cx = +circle.getAttribute('cx'),
cy = +circle.getAttribute('cy'),
ctm = circle.getCTM(),
coords = getScreenCoords(cx, cy, ctm);
console.log(coords.x, coords.y); // shows coords relative to my svg container
Alternately, this can also be done using the translate and scale properties from d3.event (if rotation transforms are not needed):
// This function is called by d3's zoom event.
function zoom() {
// The magic function - converts node positions into positions on screen.
function getScreenCoords(x, y, translate, scale) {
var xn = translate[0] + x*scale;
var yn = translate[1] + y*scale;
return { x: xn, y: yn };
}
// Get element coordinates and transform them to screen coordinates.
var circle = document.getElementById('svgCircle');
cx = +circle.getAttribute('cx'),
cy = +circle.getAttribute('cy'),
coords = getScreenCoords(cx, cy, d3.event.translate, d3.event.scale);
console.log(coords.x, coords.y); // shows coords relative to my svg container
// ...
}
EDIT: I found the below form of the function to be the most useful and generic, and it seems to stand up where getBoundingClientRect
falls down. More specifically, when I was trying to get accurate SVG node positions in a D3 force layout project, getBoundingClientRect
produced inaccurate results while the below method returned the circle
element's exact center coordinates across multiple browsers.
(Updated to support rotation transforms.)
// Pass in the element and its pre-transform coords
function getElementCoords(element, coords) {
var ctm = element.getCTM(),
x = ctm.e + coords.x*ctm.a + coords.y*ctm.c,
y = ctm.f + coords.x*ctm.b + coords.y*ctm.d;
return {x: x, y: y};
};
// Get post-transform coords from the element.
var circle = document.getElementById('svgCircle'),
x = +circle.getAttribute('cx'),
y = +circle.getAttribute('cy'),
coords = getElementCoords(circle, {x:x, y:y});
// Get post-transform coords using a 'node' object.
// Any object with x,y properties will do.
var node = ..., // some D3 node or object with x,y properties.
circle = document.getElementById('svgCircle'),
coords = getElementCoords(circle, node);
The function works by getting the transform matrix of the DOM element, and then using the matrix rotation, scale, and translate information to return the post-transform coordinates of the given node object.