When I compile my app in Xcode 4.3.1 with iOS 5.1, I notice there is a strange behavior with background textures only on actual device. There is a 1px gap in between texture tiles shown in screenshot below.
My texture are 150x150 and 300x300 at 2x.
So far I've tested the same build on:
- Simulator iPhone/iPad both 5.0/5.1: No bug
- iPhone/iPad running 5.0.1: No bug
- iPhone/iPad running 5.1: Buggy
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