Welcome to OStack Knowledge Sharing Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
1.1k views
in Technique[技术] by (71.8m points)

rust - Creating a vector of zeros for a specific size

I'd like to initialize a vector of zeros with a specific size that is determined at runtime.

In C, it would be like:

int main(void)
{
    uint size = get_uchar();
    int A[size][size];
    memset(A, 0, size*size*sizeof(int));
}

Here's the helper function that I tried writing in Rust, but I think the slicing syntax 0..size is offending the compiler. Besides, it looks more verbose than the C version. Is there a more idiomatic way to do this?

fn zeros(size: u32) -> Vec<i32> {
    let mut zero_vec: Vec<i32> = Vec::with_capacity(size);
    for i in 0..size {
        zero_vec.push(0);
    }
    return zero_vec;
}

I swear that the old docs used to explain a from_elem() method here and none of the permutations of the [0 ; size] notation seem to work

I'd like to stick this into a substring search algorithm ultimately:

pub fn kmp(text: &str, pattern: &str) -> i64 {
    let mut shifts = zeros(pattern.len()+1);
}
See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Answer

0 votes
by (71.8m points)

To initialize a vector of zeros (or any other constant value) of a given length, you can use the vec! macro:

let len = 10;
let zero_vec = vec![0; len];

That said, your function worked for me after just a couple syntax fixes:

fn zeros(size: u32) -> Vec<i32> {
    let mut zero_vec: Vec<i32> = Vec::with_capacity(size as usize);
    for i in 0..size {
        zero_vec.push(0);
    }
    return zero_vec;
}

uint no longer exists in Rust 1.0, size needed to be cast as usize, and the types for the vectors needed to match (changed let mut zero_vec: Vec<i64> to let mut zero_vec: Vec<i32>.


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome to OStack Knowledge Sharing Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...