You would use uiimagepickercontroller for this purpose. First of all, import the MobileCoreServices.framework. Then pull up the camera:
if([UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera]) {
NSArray *media = [UIImagePickerController
availableMediaTypesForSourceType: UIImagePickerControllerSourceTypeCamera];
if ([media containsObject:(NSString*)kUTTypeImage] == YES) {
UIImagePickerController *picker = [[UIImagePickerController alloc] init];
picker.sourceType = UIImagePickerControllerSourceTypeCamera;
//picker.cameraCaptureMode = UIImagePickerControllerCameraCaptureModePhoto;
[picker setMediaTypes:[NSArray arrayWithObject:(NSString *)kUTTypeImage]];
picker.delegate = self;
[self presentModalViewController:picker animated:YES];
//[picker release];
}
else {
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Unsupported!"
message:@"Camera does not support photo capturing."
delegate:nil
cancelButtonTitle:@"OK"
otherButtonTitles:nil];
[alert show];
[alert release];
}
}
else {
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Unavailable!"
message:@"This device does not have a camera."
delegate:nil
cancelButtonTitle:@"OK"
otherButtonTitles:nil];
[alert show];
[alert release];
}
Then, save the photo by implementing the uiimagepickercontrollerdelegate and a save function:
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info {
NSLog(@"Media Info: %@", info);
NSString *mediaType = [info valueForKey:UIImagePickerControllerMediaType];
if([mediaType isEqualToString:(NSString*)kUTTypeImage]) {
UIImage *photoTaken = [info objectForKey:@"UIImagePickerControllerOriginalImage"];
//Save Photo to library only if it wasnt already saved i.e. its just been taken
if (picker.sourceType == UIImagePickerControllerSourceTypeCamera) {
UIImageWriteToSavedPhotosAlbum(photoTaken, self, @selector(image:didFinishSavingWithError:contextInfo:), nil);
}
}
[picker dismissModalViewControllerAnimated:YES];
[picker release];
}
- (void)image:(UIImage *)image didFinishSavingWithError:(NSError *)error contextInfo:(void *)contextInfo {
UIAlertView *alert;
//NSLog(@"Image:%@", image);
if (error) {
alert = [[UIAlertView alloc] initWithTitle:@"Error!"
message:[error localizedDescription]
delegate:nil
cancelButtonTitle:@"OK"
otherButtonTitles:nil];
[alert show];
[alert release];
}
}
- (void)imagePickerControllerDidCancel:(UIImagePickerController *)picker {
[picker dismissModalViewControllerAnimated:YES];
}
More info on image:didFinishSaving.... can be found here
http://developer.apple.com/library/ios/#documentation/UIKit/Reference/UIKitFunctionReference/Reference/reference.html
Also have a look at this post
https://stackoverflow.com/questions/1282830/uiimagepickercontroller-uiimage-memory-and-more
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