Now It's more flexible with Xcode 9+ Simulator. You can pick & drag any corner of simulator to resize it and set it according to your requirement.
Look at this snapshot.
Note: With Xcode 9.1+, Simulator scale options are changed.
There are several other ways also, to scale your simulator.
Keyboard short-keys:
According to Xcode 9.1+
Physical Size ? 1 command + 1
Pixel Accurate ? 2 command + 2
According to Xcode 9
50% Scale ? 1 command + 1
100% Scale ? 2 command + 2
200% Scale ? 3 command + 3
Simulator scale options Menu:
Xcode 9.1+:
Menubar ? Window ? "Here, options available to change simulator scale" (Physical Size & Pixel Accurate)
Pixel Accurate: Resizes your simulator to actual (Physical) device's pixels, if your mac system display screen size (pixel) supports that much high resolution, else this option will remain disabled.
Xcode 9.0:
Menubar ? Window ? Scale ? "Here, options available to change simulator scale"
Using Terminal Command
Follow these steps to scale simulator using terminal commands
- Close/Quit simulator. (if open)
- Open
Terminal
app (using Spotlight search, Press ? + SPACE
to open spotlight search)
- Copy following text and paste it next to terminal cursor.
defaults write ~/Library/Preferences/com.apple.iphonesimulator SimulatorWindowLastScale "0.3"
- Open 'Simulator' (Run your iOS project using Xcode).
You will find simulator scale update.
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