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java - How to set axis (triad) at fixed position on screen in JavaFX?

How to set axis (triad) at fixed position on screen in JavaFX? I am currently developing one application in which I want to show axis (triad) at fixed position on my screen (i.e. bottom-left corner). I want rotation of axis should be in sync with the main object. Zoom and Translate operation should not be applied to axis.

But I am facing some difficulties to show axis at specific position on screen.

I have used screenToLocal method to get fixed position in scene but it only returns Point2D object which is not helpful to set 3D translate values.

Can you please give me solution for this problem?

Source code based on this example is as below:

import javafx.application.Application;
    import javafx.event.EventHandler;
    import javafx.geometry.BoundingBox;
    import javafx.geometry.Bounds;
    import javafx.geometry.Point2D;
    import javafx.geometry.Point3D;
    import javafx.scene.DepthTest;
    import javafx.scene.Group;
    import javafx.scene.PerspectiveCamera;
    import javafx.scene.Scene;
    import javafx.scene.input.MouseEvent;
    import javafx.scene.input.ScrollEvent;
    import javafx.scene.paint.Color;
    import javafx.scene.paint.Material;
    import javafx.scene.paint.PhongMaterial;
    import javafx.scene.shape.Box;
    import javafx.scene.shape.Cylinder;
    import javafx.scene.shape.DrawMode;
    import javafx.scene.shape.MeshView;
    import javafx.scene.shape.Sphere;
    import javafx.scene.shape.TriangleMesh;
    import javafx.scene.transform.Rotate;
    import javafx.scene.transform.Transform;
    import javafx.scene.transform.Translate;
    import javafx.stage.Stage;


    public class TrafoTest extends Application {
        final Group root = new Group();
        Group axis = new Group();
        final XformWorld world = new XformWorld();
        final PerspectiveCamera camera = new PerspectiveCamera(true);
        final XformCamera cameraXform = new XformCamera();
        final XformCamera cameraXform2 = new XformCamera();
        final XformCamera cameraXform3 = new XformCamera();
        private static final double CAMERA_INITIAL_DISTANCE = -1000;
        private static final double CAMERA_NEAR_CLIP = 0.1;
        private static final double CAMERA_FAR_CLIP = 10000.0;
        private static final double MOUSE_SPEED = 1;
        private static final double ROTATION_SPEED = 4.0;
        private static final double TRACK_SPEED = 0.02;
        double mousePosX, mousePosY, mouseOldX, mouseOldY, mouseDeltaX, mouseDeltaY;
        double mouseFactorX, mouseFactorY;
        Stage stage;


        @Override
        public void start(Stage primaryStage) {
            root.getChildren().add(world);
            root.setDepthTest(DepthTest.ENABLE);
            buildCamera();
            buildBodySystem();
            Scene scene = new Scene(root, 800, 600, true);
            scene.setFill(Color.GREY);
            handleMouse(scene);
            this.stage = primaryStage;
            primaryStage.setTitle("TrafoTest");
            primaryStage.setScene(scene);
            primaryStage.show();
            scene.setCamera(camera);

            mouseFactorX = 180.0 / scene.getWidth();
            mouseFactorY = 180.0 / scene.getHeight();
        }

        private void buildCamera() {
            root.getChildren().add(cameraXform);
            cameraXform.getChildren().add(cameraXform2);
            cameraXform2.getChildren().add(cameraXform3);
            cameraXform3.getChildren().add(camera);
            camera.setNearClip(CAMERA_NEAR_CLIP);
            camera.setFarClip(CAMERA_FAR_CLIP);
            camera.setTranslateZ(CAMERA_INITIAL_DISTANCE);
        }

        private void buildBodySystem() {
            PhongMaterial whiteMaterial = new PhongMaterial();
            whiteMaterial.setDiffuseColor(Color.WHITE);
            whiteMaterial.setSpecularColor(Color.LIGHTBLUE);
            Box box = new Box(400, 200, 100);
            box.setMaterial(whiteMaterial);
            box.setDrawMode(DrawMode.LINE);
            PhongMaterial redMaterial = new PhongMaterial();
            redMaterial.setDiffuseColor(Color.DARKRED);
            redMaterial.setSpecularColor(Color.RED);
            Sphere sphere = new Sphere(5);
            sphere.setMaterial(redMaterial);
            sphere.setTranslateX(200.0);
            sphere.setTranslateY(-100.0);
            sphere.setTranslateZ(-50.0);
            axis = drawReferenceFrame();
            world.getChildren().addAll(axis);
            world.getChildren().add(box);
            world.getChildren().addAll(sphere);
        }

        private void handleMouse(Scene scene) {
            scene.setOnMousePressed((MouseEvent me) -> {
                mousePosX = me.getSceneX();
                mousePosY = me.getSceneY();
                mouseOldX = me.getSceneX();
                mouseOldY = me.getSceneY();
            });
            scene.setOnMouseDragged((MouseEvent me) -> {
                mouseOldX = mousePosX;
                mouseOldY = mousePosY;
                mousePosX = me.getSceneX();
                mousePosY = me.getSceneY();
                mouseDeltaX = (mousePosX - mouseOldX);
                mouseDeltaY = (mousePosY - mouseOldY);
                if (me.isPrimaryButtonDown()) {
                    cameraXform.ry(mouseDeltaX * 180.0 / scene.getWidth());
                    cameraXform.rx(-mouseDeltaY * 180.0 / scene.getHeight());

                    BoundingBox point = (BoundingBox) root.screenToLocal(new BoundingBox(root.getLayoutX()+350, root.getLayoutY()+650, 0, 0,0, 20));
                    System.out.println(point);

                    axis.setTranslateX(point.getMinX());
                    axis.setTranslateY(point.getMinY());
                    axis.setTranslateZ(point.getMinZ());
                } else if (me.isSecondaryButtonDown()) {
                    cameraXform2.setTx((cameraXform2.t.getX() + (-mouseDeltaX)*MOUSE_SPEED*TRACK_SPEED));  
                    cameraXform2.setTy((cameraXform2.t.getY() + (-mouseDeltaY)*MOUSE_SPEED*TRACK_SPEED));

                    camera.setTranslateZ(camera.getTranslateZ() + mouseDeltaY);
                }
            });

            scene.setOnScroll(new EventHandler<ScrollEvent>() {

                @Override
                public void handle(ScrollEvent event) {         
                    double z = cameraXform3.getTranslateZ();
                    double newZ = z - event.getDeltaY() * MOUSE_SPEED * 0.05;
                    cameraXform3.setTranslateZ(newZ);                       
                }

            });
        }

        public static void main(String[] args) {
            launch(args);
        }


        private  Group drawReferenceFrame(){
            Group G1= new Group();

            Cylinder CX = new  Cylinder(2,25);
            Cylinder CY = new  Cylinder(2,25);
            Cylinder CZ = new  Cylinder(2,25);
            Sphere S = new Sphere(4);



            Material mat =new PhongMaterial(Color.WHITE);
            PhongMaterial Xmat = new PhongMaterial();
            Xmat.setDiffuseColor(Color.GREEN);
            PhongMaterial Ymat = new PhongMaterial();
            Ymat.setDiffuseColor(Color.BLUE);
            PhongMaterial Zmat = new PhongMaterial();
            Zmat.setDiffuseColor(Color.RED);

            S.setMaterial(Zmat);
            CY.setMaterial(mat);
    //      CY.setRotationAxis(Rotate.X_AXIS);

    //      CY.setRotate(90);
            CY.setTranslateY(-12.5);

            CX.setMaterial(mat);
            CX.setTranslateX(15);
            CX.setRotationAxis(Rotate.Z_AXIS);

            CX.setRotate(90);

            CZ.setMaterial(mat);
            CZ.setRotationAxis(Rotate.X_AXIS);
            CZ.setRotate(90);
            CZ.setTranslateZ(-12.5);
            G1.getChildren().addAll(CX,CY,CZ,S);

            TriangleMesh coneMeshY = createCone(3.5f, 7.5f);
            TriangleMesh coneMeshX = createCone(3.5f, 7.5f);
            TriangleMesh coneMeshZ = createCone(3.5f, 7.5f);
            MeshView yCone = new MeshView(coneMeshY);
            MeshView xCone = new MeshView(coneMeshX);
            MeshView zCone = new MeshView(coneMeshZ);
            yCone.setMaterial(Ymat);
            yCone.setTranslateY(-32.5);
            yCone.setDrawMode(DrawMode.FILL);

            xCone.setMaterial(Xmat);
            xCone.setTranslateY(-3.75);
            xCone.setRotationAxis(Rotate.Z_AXIS);
            xCone.setRotate(90);
            xCone.setTranslateX(28.5);
            xCone.setDrawMode(DrawMode.FILL);

            zCone.setRotationAxis(Rotate.X_AXIS);
            zCone.setTranslateY(-3.75);
            zCone.setRotate(90);
            zCone.setTranslateZ(-28.5);
            zCone.setDrawMode(DrawMode.FILL);
            zCone.setMaterial(Zmat);

            G1.getChildren().addAll(xCone,yCone,zCone);
    //      G1.setScale(0.45);
            return G1;
        }

        private TriangleMesh createCone( float radius, float height) {
            int divisions=500;
            TriangleMesh mesh = new TriangleMesh();
            mesh.getPoints().addAll(0,0,0);        
            double segment_angle = 2.0 * Math.PI / divisions;
            float x, z;
            double angle;
            double halfCount = (Math.PI / 2 - Math.PI / (divisions / 2)); 
            for(int i=divisions+1;--i >= 0; ) {
                angle = segment_angle * i;
                x = (float)(radius * Math.cos(angle - halfCount));
                z = (float)(radius * Math.sin(angle - halfCount));
                mesh.getPoints().addAll(x,height,z); 
            }   
            mesh.getPoints().addAll(0,height,0); 


            mesh.getTexCoords().addAll(0,0); 

            for(int i=1;i<=divisions;i++) {
                mesh.getFaces().addAll(
                    0,0,i+1,0,i,0,           //COunter clock wise
                    divisions+2,0,i,0,i+1,0   // Clock wise
                ); 
            }
            return mesh;
        }
    }

    class XformWorld extends Group {
        final Translate t = new Translate(0.0, 0.0, 0.0);
        final Rotate rx = new Rotate(0, 0, 0, 0, Rotate.X_AXIS);
        final Rotate ry = new Rotate(0, 0, 0, 0, Rotate.Y_AXIS);
        final Rotate rz = new Rotate(0, 0, 0, 0, Rotate.Z_AXIS);

        public XformWorld() {
            super();
            this.getTransforms().addAll(t, rx, ry, rz);
        }
    }

    class XformCamera extends Group {
        Point3D px = new Point3D(1.0, 0.0, 0.0);
        Point3D py = new Point3D(0.0, 1.0, 0.0);
        Rotate r;
        Transform tx = new Rotate();
        Translate t = new Translate();
        public XformCamera() {
            super();
        }

        public void rx(double angle) {
            r = new Rotate(angle, px);
            this.tx = tx.createConcatenation(r);
            this.getTransforms().clear();
            this.getTransforms().addAll(tx);
        }

        public void ry(double angle) {
            r = new Rotate(angle, py);
            this.tx = tx.createConcatenation(r);
            this.getTransforms().clear();
            this.getTransforms().addAll(tx);
        }    

        public void setTx(double x) { 
            t.setX(x); 
            this.getTransforms().clear();
            this.getTransforms().addAll(t);
        }

        public void setTy(double y) {
            t.setY(y);
            this.getTransforms().clear();
            this.getTransforms().addAll(t);
        }
    }

In above code, first I have translate


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1 Answer

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I wanted the axis to be fixed at left, bottom corner of the screen and axis should rotate about it's own origin.

This variation leaves the axes at the origin, moves the box to

P = (size / 2, -size / 2, -size / 2)

relative to the axes, and pans the camera toward the bottom, center of the screen. Uncomment the call to camera.setTranslateX() to pan left. Moving the mouse causes the group to rotate about the axes' origin. Press shift to rotate about z, and use the mouse wheel to dolly the camera.

image

import javafx.application.Application;
import javafx.scene.Group;
import javafx.scene.PerspectiveCamera;
import javafx.scene.Scene;
import javafx.scene.input.MouseEvent;
import javafx.scene.input.ScrollEvent;
import javafx.scene.paint.Color;
import javafx.scene.paint.PhongMaterial;
import javafx.scene.shape.Box;
import javafx.scene.transform.Rotate;
import javafx.stage.Stage;

/**
 * @see http://stackoverflow.com/a/37734966/230513
 * @see http://stackoverflow.com/a/37714700/230513
 * @see http://stackoverflow.com/a/37685167/230513
 * @see http://stackoverflow.com/a/37370840/230513
 */
public class TriadBox extends Application {

    private static final double SIZE = 300;
    private final Content content = Content.create(SIZE);

    private static final class Content {

        private static final double WIDTH = 3;
        private final Group group = new Group();
        private final Rotate rx = new Rotate(0, Rotate.X_AXIS);
        private final Rotate ry = new Rotate(0, Rotate.Y_AXIS);
        private final Rotate rz = new Rotate(0, Rotate.Z_AXIS);
        private final Box xAxis;
        private final Box yAxis;
        private final Box zAxis;
        private final Box box;

        private static Content create(double size) {
            Content c = new Content(size);
            c.group.getChildren().addAll(c.box, c.xAxis, c.yAxis, c.zAxis);
            c.group.getTransforms().addAll(c.rz, c.ry, c.rx);
            return c;
        }

        private Content(double size) {
            xAxis = createBox(size * 2, WIDTH, WIDTH);
            yAxis = createBox(WIDTH, size * 2, WIDTH);
            zAxis = createBox(WIDTH, WIDTH, size * 2);
            double edge = 3 * size / 4;
            box = new Box(edge, edge, edge);
            box.setMaterial(new PhongMaterial(Color.CORAL));
            box.setTranslateX(size / 2);
            box.setTranslateY(-size / 2);
            box.setTranslateZ(-size / 2);
        }

        private Box createBox(double w, double h, double d) {
            Box b = new Box(w, h, d);
            b.setMaterial(new PhongMaterial(Color.AQUA));
            return b;
        }
    }

    @Override
    public void start(Stage primaryStage) throws Exception {
        primaryStage.setTitle("JavaFX 3D");
        Scene scene = new Scene(content.group, SIZE * 2, SIZE * 2, true);
        primaryStage.setScene(scene);
        scene.setFill(Color.BLACK);
        scene.setOnMouseMoved((final MouseEvent e) -> {
            if (e.isShiftDown()) {
                content.rz.setAngle(e.getSceneX() * 360 / scene.getWidth());
            } else {
                content.rx.setAngle(e.getSceneY() * 360 / scene.getHeight());
                content.ry.setAngle(e.getSceneX() * 360 / scene.getWidth());
            }
        });
        PerspectiveCamera camera = new PerspectiveCamera(true);
        camera.setFarClip(SIZE * 6);
        //camera.setTranslateX(SIZE / 2);
        camera.setTranslateY(-SIZE / 2);
        camera.setTranslateZ(-4.5 * SIZE);
        scene.setCamera(camera);
        scene.setOnScroll((final ScrollEvent e) -> {
            camera.setTranslateZ(camera.getTranslateZ() + e.getDeltaY());
        });
        primaryStage.show();
    }

    public static void main(String[] args) {
        launch(args);
    }
}

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