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go - How safe are Golang maps for concurrent Read/Write operations?

According to the Go blog,

Maps are not safe for concurrent use: it's not defined what happens when you read and write to them simultaneously. If you need to read from and write to a map from concurrently executing goroutines, the accesses must be mediated by some kind of synchronization mechanism. (source: https://blog.golang.org/go-maps-in-action)

Can anyone elaborate on this? Concurrent read operations seem permissible across routines, but concurrent read/write operations may generate a race condition if one attempts to read from and write to the same key.

Can this last risk be reduced in some cases? For example:

  • Function A generates k and sets m[k]=0. This is the only time A writes to map m. k is known to not be in m.
  • A passes k to function B running concurrently
  • A then reads m[k]. If m[k]==0, it waits, continuing only when m[k]!=0
  • B looks for k in the map. If it finds it, B sets m[k] to some positive integer. If it doesn't it waits until k is in m.

This isn't code (obviously) but I think it shows the outlines of a case where even if A and B both try to access m there won't be a race condition, or if there is it won't matter because of the additional constraints.

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