Welcome to OStack Knowledge Sharing Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
514 views
in Technique[技术] by (71.8m points)

3d - procedurally generate a sphere mesh

i am looking for an algorithm ( in pseudo code) that generates the 3d coordinates of a sphere mesh like this:

alt text

the number of horizontal and lateral slices should be configurable

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Answer

0 votes
by (71.8m points)

If there are M lines of latitude (horizontal) and N lines of longitude (vertical), then put dots at

(x, y, z) = (sin(Pi * m/M) cos(2Pi * n/N), sin(Pi * m/M) sin(2Pi * n/N), cos(Pi * m/M))

for each m in { 0, ..., M } and n in { 0, ..., N-1 } and draw the line segments between the dots, accordingly.

edit: maybe adjust M by 1 or 2 as required, because you should decide whether or not to count "latitude lines" at the poles


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome to OStack Knowledge Sharing Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...