A std::map
is an associative container, that allows you to have a unique key associated with your type value.
For example,
void someFunction()
{
typedef std::map<std::string, int> MapType;
MapType myMap;
// insertion
myMap.insert(MapType::value_type("test", 42));
myMap.insert(MapType::value_type("other-test", 0));
// search
auto it = myMap.find("test");
if (it != myMap.end())
std::cout << "value for " << it->first << " is " << it->second << std::endl;
else
std::cout << "value not found" << std::endl;
}
A std::multimap
is equal to a std::map
, but your keys are not unique anymore. Therefore you can find a range of items instead of just find one unique item.
For example,
void someFunction()
{
typedef std::multimap<std::string, int> MapType;
MapType myMap;
// insertion
myMap.insert(MapType::value_type("test", 42));
myMap.insert(MapType::value_type("test", 45));
myMap.insert(MapType::value_type("other-test", 0));
// search
std::pair<auto first, auto second> range = myMap.equal_range("test");
for (auto it = range.first; it != range.second; ++it)
std::cout << "value for " << it->first << " can be " << it->second << std::endl;
}
The std::set
is like an std::map
, but it is not storing a key associated to a value. It stores only the key type, and assures you that it is unique within the set.
You also have the std::multiset
, that follows the same pattern.
All these containers provide an O(log(n)) access with their find / equal_range.
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