TL:DR version:
//Objective-C
[self.picker selectRow:2 inComponent:0 animated:YES];
//Swift
picker.selectRow(2, inComponent:0, animated:true)
Either you didn't set your picker to select the row (which you say you seem to have done but anyhow):
- (void)selectRow:(NSInteger)row inComponent:(NSInteger)component animated:(BOOL)animated
OR you didn't use the the following method to get the selected item from your picker
- (NSInteger)selectedRowInComponent:(NSInteger)component
This will get the selected row as Integer from your picker and do as you please with it.
This should do the trick for yah. Good luck.
Anyhow read the ref:
https://developer.apple.com/documentation/uikit/uipickerview
EDIT:
An example of manually setting and getting of a selected row in a UIPickerView:
the .h file:
#import <UIKit/UIKit.h>
@interface ViewController : UIViewController <UIPickerViewDelegate, UIPickerViewDataSource>
{
UIPickerView *picker;
NSMutableArray *source;
}
@property (nonatomic,retain) UIPickerView *picker;
@property (nonatomic,retain) NSMutableArray *source;
-(void)pressed;
@end
the .m file:
#import "ViewController.h"
@interface ViewController ()
@end
@implementation ViewController
@synthesize picker;
@synthesize source;
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
}
- (void)viewDidUnload
{
[super viewDidUnload];
// Release any retained subviews of the main view.
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return YES;
}
- (void) viewWillAppear:(BOOL)animated
{
[super viewWillAppear:animated];
self.view.backgroundColor = [UIColor yellowColor];
self.source = [[NSMutableArray alloc] initWithObjects:@"EU", @"USA", @"ASIA", nil];
UIButton *pressme = [[UIButton alloc] initWithFrame:CGRectMake(20, 20, 280, 80)];
[pressme setTitle:@"Press me!!!" forState:UIControlStateNormal];
pressme.backgroundColor = [UIColor lightGrayColor];
[pressme addTarget:self action:@selector(pressed) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:pressme];
self.picker = [[UIPickerView alloc] initWithFrame:CGRectMake(20, 110, 280, 300)];
self.picker.delegate = self;
self.picker.dataSource = self;
[self.view addSubview:self.picker];
//This is how you manually SET(!!) a selection!
[self.picker selectRow:2 inComponent:0 animated:YES];
}
//logs the current selection of the picker manually
-(void)pressed
{
//This is how you manually GET(!!) a selection
int row = [self.picker selectedRowInComponent:0];
NSLog(@"%@", [source objectAtIndex:row]);
}
- (NSInteger)numberOfComponentsInPickerView:
(UIPickerView *)pickerView
{
return 1;
}
- (NSInteger)pickerView:(UIPickerView *)pickerView
numberOfRowsInComponent:(NSInteger)component
{
return [source count];
}
- (NSString *)pickerView:(UIPickerView *)pickerView
titleForRow:(NSInteger)row
forComponent:(NSInteger)component
{
return [source objectAtIndex:row];
}
#pragma mark -
#pragma mark PickerView Delegate
-(void)pickerView:(UIPickerView *)pickerView didSelectRow:(NSInteger)row
inComponent:(NSInteger)component
{
// NSLog(@"%@", [source objectAtIndex:row]);
}
@end
EDIT for Swift solution (Source: Dan Beaulieu's answer)
Define an Outlet:
@IBOutlet weak var pickerView: UIPickerView! // for example
Then in your viewWillAppear or your viewDidLoad, for example, you can use the following:
pickerView.selectRow(rowMin, inComponent: 0, animated: true)
pickerView.selectRow(rowSec, inComponent: 1, animated: true)
If you inspect the Swift 2.0 framework you'll see .selectRow defined as:
func selectRow(row: Int, inComponent component: Int, animated: Bool)
option clicking .selectRow in Xcode displays the following: