I have a issue with masking images. I do game "puzzle" and have to make custom images. I found and tried 2 way of custom cropping:
- Using
CALayer.mask
property.
- Using
UIImage.mask
property.
In first option i create my custom path, then assign it to CAShapeLayer.path
property, then assign CAShapeLayer
to CALayer.mask
property. At the end i have custom cropped image.
In second option i use firstly use CGImageMaskCreate()
method (i use previously created black mask images of puzzle), then CGContextClipToMask()
.
In either options i have problem with performance (mostly when i crop image into 16 puzzles and drag in over the screen).
Is there any other approaches to crop image in custom way.
(I don't know how to solve performance problem).
Thanks in advance.
See Question&Answers more detail:
os 与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…