Does Rust have a way to make a program pluggable. In C the plugins I create are .so files that I load with dlopen. Does Rust provide a native way of doing the same thing?
The Rust FAQ officially endorses libloading. Beyond that, there are three different options I know of:
std::dynamic_lib
I haven't tried any of these, so I cannot really say which is best or what the pros/cons are for the different variants. I'd strongly advise against using std::dynamic_lib at least, given that it's deprecated and will likely be made private at some point in the future.
2.1m questions
2.1m answers
60 comments
57.0k users