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ios - Change size of UIBarButtonItem (image) in Swift 3

I am trying to change the size of some icons in my navBar, but I am a little confused as to how to do this? My code so far is:

func setUpNavBarButtons() {
    let moreButton = UIBarButtonItem (image: UIImage(named:"ic_more_vert_3")?.withRenderingMode(.alwaysOriginal), style: .plain, target: self, action: #selector(handleMore))
    navigationItem.rightBarButtonItems = [moreButton]
    let refreshButton = UIBarButtonItem (image: UIImage(named:"ic_refresh")?.withRenderingMode(.alwaysOriginal), style: .plain, target: self, action: #selector(refreshDataButton))
    navigationItem.leftBarButtonItems = [refreshButton]
}

any help?

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This is how I did it

iOS 10 and below

func setUpMenuButton(){
    let menuBtn = UIButton(type: .custom)
    menuBtn.frame = CGRect(x: 0.0, y: 0.0, width: 20, height: 20)
    menuBtn.setImage(UIImage(named:"menuIcon"), for: .normal)
    menuBtn.addTarget(self, action: #selector(vc.onMenuButtonPressed(_:)), for: UIControlEvents.touchUpInside)

    let menuBarItem = UIBarButtonItem(customView: menuBtn)
    self.navigationItem.leftBarButtonItem = menuBarItem
}

iOS 11 - Navigation bar come up with Autolayout so frame setting may not work

func setUpMenuButton(){
    let menuBtn = UIButton(type: .custom)
    menuBtn.frame = CGRect(x: 0.0, y: 0.0, width: 20, height: 20)
    menuBtn.setImage(UIImage(named:"menuIcon"), for: .normal)
    menuBtn.addTarget(self, action: #selector(vc.onMenuButtonPressed(_:)), for: UIControlEvents.touchUpInside)

    let menuBarItem = UIBarButtonItem(customView: menuBtn)
    let currWidth = menuBarItem.customView?.widthAnchor.constraint(equalToConstant: 24)
    currWidth?.isActive = true
    let currHeight = menuBarItem.customView?.heightAnchor.constraint(equalToConstant: 24)
    currHeight?.isActive = true
    self.navigationItem.leftBarButtonItem = menuBarItem
}

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