Welcome to OStack Knowledge Sharing Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
619 views
in Technique[技术] by (71.8m points)

windows - lua socket client

I am trying to make a simple lua socket client for the Socket Server example, from the Lua Socket page.

The server part works though, I tried it with telnet.

But the client part isn't working.

local host, port = "127.0.0.1", 100
local socket = require("socket")
local tcp = assert(socket.tcp())

tcp:connect(host, port);
tcp:send("hello world");

It is only supposed to connect to it, send some data and receive some in return.

Can someone help me fix it?

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Answer

0 votes
by (71.8m points)

Your server is likely receiving per line. As noted in the receive docs, this is the default receiving pattern. Try adding a newline to your client message. This completes the receive on the server:

local host, port = "127.0.0.1", 100
local socket = require("socket")
local tcp = assert(socket.tcp())

tcp:connect(host, port);
--note the newline below
tcp:send("hello world
");

while true do
    local s, status, partial = tcp:receive()
    print(s or partial)
    if status == "closed" then break end
end
tcp:close()

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome to OStack Knowledge Sharing Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

2.1m questions

2.1m answers

60 comments

57.0k users

...