Is an app's executable file byte-for-byte identical when the app is purchased through the App Store and installed on a user's iPhone, compared to the original executable file submitted to Apple in the original app bundle? Or is it different (for example, with additional signatures or encryption)?
I am concerned only about the executable file, not the entire app bundle.
In particular, would code such as ...
int main(int argc, char* argv[]) {
FILE* file = fopen(argv[0], "rb");
// Read entire contents of executable file; calculate a hash value
// ...
fclose(file);
}
... calculate the same hash as calculating the hash outside of the iPhone on the original, submitted executable?
For example, calculating a SHA256 hash as above then using "Build and Run" in XCode to run on an attached iPhone produces exactly the same result as calculating the SHA256 hash by running openssl sha256 MyAppExecutableFile
from a terminal in OS X. This means the act of installing the app through XCode does not alter the executable file.
My question is whether or not this still holds when an app is submitted to the App Store, purchased, and installed.
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