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webgl - How to clone an object3d in Three.js?

I want to clone a model loaded with loader, I found this issue on github,but the solution doesn't work. It seems there has been an structural change in Object3D.

How can I clone an Object3D in current stable version of Three.js?

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In this new version of three.js you have a method clone.

For example, I use a queen from chess and I had to duplicate multiple times:

// queen is a mesh
var newQueen = queen.clone();

// make sure to re position to be able to see the new queen!
newQueen.position.set(100,100,100); // or any other coordinates

It will work with any mesh.

I used three.js r61.


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