I tried it with dependency injection, but no succes yet. Right now, I solved it like this:
- Use
OnSizeAllocated(double, double)
for changing the screen on orientation changes.
- Use a Singleton for storing the current orientation.
Xamarin.Forms Page
protected override void OnSizeAllocated(double width, double height)
{
base.OnSizeAllocated(width, height);
if (DeviceInfo.IsOrientationPortrait() && width > height || !DeviceInfo.IsOrientationPortrait() && width < height)
{
// Orientation got changed! Do your changes here
}
}
Singleton Class
public class DeviceInfo
{
protected static DeviceInfo _instance;
double width;
double height;
static DeviceInfo()
{
_instance = new DeviceInfo();
}
protected DeviceInfo()
{
}
public static bool IsOrientationPortrait()
{
return _instance.height > _instance.width;
}
public static void SetSize(double width, double height)
{
_instance.width = width;
_instance.height = height;
}
}
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