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c++ - Non blocking getch()

I'm trying to make Tetris game in standard console. I need non-blocking getch(), so the blocks can fall without pressing any key. It would be nice to have function that returns -1 if no key pressed, otherwise the key code.

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This is exactly what you wanted:

int getch_noblock() {
    if (_kbhit())
        return _getch();
    else
        return -1;
}

Basically kbhit() does the job of determining if a key is pressed.

Assumes Windows and Microsoft Visual C++.


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