The contains(x, y)
method of the button determines when the mouse enters the button. If your custom button is not rectangular then you would need to override this method.
Here is an old example that demonstrates this concept:
// Old example code found on the internet somewhere
// to paint a Round button with hit detection
import java.awt.*;
import java.awt.event.*;
import java.awt.geom.*;
import javax.swing.*;
public class RoundButton extends JButton
{
public RoundButton(String label)
{
super(label);
// These statements enlarge the button so that it
// becomes a circle rather than an oval.
Dimension size = getPreferredSize();
size.width = size.height = Math.max(size.width, size.height);
setPreferredSize(size);
setSize(size);
// This call causes the JButton not to paint the background.
// This allows us to paint a round background.
setContentAreaFilled(false);
}
// Paint the round background and label.
protected void paintComponent(Graphics g)
{
if (getModel().isArmed()) {
// You might want to make the highlight color
// a property of the RoundButton class.
g.setColor(Color.lightGray);
} else {
g.setColor(getBackground());
}
g.fillOval(0, 0, getSize().width-1, getSize().height-1);
// This call will paint the label and the focus rectangle.
super.paintComponent(g);
}
// Paint the border of the button using a simple stroke.
protected void paintBorder(Graphics g)
{
g.setColor(getForeground());
g.drawOval(0, 0, getSize().width-1, getSize().height-1);
}
// Hit detection.
Shape shape;
public boolean contains(int x, int y)
{
// If the button has changed size, make a new shape object.
if (shape == null || !shape.getBounds().equals(getBounds())) {
shape = new Ellipse2D.Float(0, 0, getWidth(), getHeight());
}
return shape.contains(x, y);
}
private static void createAndShowUI()
{
// Create buttons that overlap one another
JButton button = new RoundButton("Jackpot");
button.setBackground(Color.green);
button.setLocation(0, 0);
JButton button2 = new RoundButton("Jackpot2");
button2.setBackground(Color.red);
button2.setLocation(40, 40);
// Create a frame in which to show the button.
JFrame frame = new JFrame("Round Button");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.getContentPane().setBackground(Color.yellow);
frame.setLayout(null);
frame.add(button);
frame.add(button2);
//frame.setLayout(new FlowLayout());
frame.setLocationByPlatform( true );
frame.setSize(250, 200);
frame.setVisible(true);
MouseListener mouseListener = new MouseAdapter()
{
public void mouseEntered( MouseEvent e ) {}
public void mouseExited( MouseEvent e ) {}
public void mouseClicked( MouseEvent e )
{
System.out.println( "clicked " );
}
public void mousePressed( MouseEvent e )
{
System.out.println( "pressed " );
}
public void mouseReleased( MouseEvent e )
{
System.out.println( "released " );
}
};
button.addMouseListener( mouseListener );
}
public static void main(String[] args)
{
EventQueue.invokeLater(new Runnable()
{
public void run()
{
createAndShowUI();
}
});
}
}
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