Vishal is on the right track, but a little more is needed to match Android's AsyncTask
. Since enums and generics aren't available with Java 1.3 on BlackBerry, you can't match the Android API perfectly.
But, you could do something like this (not tested ... this is just a starting point for you):
import net.rim.device.api.ui.UiApplication;
public abstract class AsyncTask {
public static final int FINISHED = 0;
public static final int PENDING = 1;
public static final int RUNNING = 2;
private int _status = PENDING;
private boolean _cancelled = false;
private Thread _worker;
/** subclasses MUST implement this method */
public abstract Object doInBackground(Object[] params);
protected void onPreExecute() {
// default implementation does nothing
}
protected void onPostExecute(Object result) {
// default implementation does nothing
}
protected void onProgressUpdate(Object[] values) {
// default implementation does nothing
}
protected void onCancelled() {
// default implementation does nothing
}
protected void onCancelled(Object result) {
onCancelled();
}
public final int getStatus() {
return _status;
}
public final boolean isCancelled() {
return _cancelled;
}
public final boolean cancel(boolean mayInterruptIfRunning) {
if (_status == FINISHED || _cancelled) {
return false;
} else {
_cancelled = true;
if (mayInterruptIfRunning && _status == RUNNING) {
// NOTE: calling Thread.interrupt() usually doesn't work
// well, unless you don't care what state the background
// processing is left in. I'm not 100% sure that this is how
// Android's AsyncTask implements cancel(true), but I
// normally just cancel background tasks by letting the
// doInBackground() method check isCancelled() at multiple
// points in its processing.
_worker.interrupt();
}
return true;
}
}
protected final void publishProgress(final Object[] values) {
// call back onProgressUpdate on the UI thread
UiApplication.getUiApplication().invokeLater(new Runnable() {
public void run() {
onProgressUpdate(values);
}
});
}
private void completeTask(final Object result) {
// transmit the result back to the UI thread
UiApplication.getUiApplication().invokeLater(new Runnable() {
public void run() {
if (isCancelled()) {
onCancelled(result);
} else {
onPostExecute(result);
}
// TODO: not sure if status should be FINISHED before or after onPostExecute()
_status = FINISHED;
}
});
}
public AsyncTask execute(final Object[] params) throws IllegalStateException {
if (getStatus() != PENDING) {
throw new IllegalStateException("An AsyncTask can only be executed once!");
} else {
try {
onPreExecute();
_worker = new Thread(new Runnable() {
public void run() {
try {
// run background work on this worker thread
final Object result = doInBackground(params);
completeTask(result);
} catch (Exception e) {
// I believe if Thread.interrupt() is called, we'll arrive here
completeTask(null);
}
}
});
_status = RUNNING;
_worker.start();
} catch (Exception e) {
// TODO: handle this exception
}
}
return this;
}
}
Also, it's important to keep in mind the Threading Rules for Android's AsyncTask, which apply to the above implementation, too:
Threading rules
There are a few threading rules that must be followed
for this class to work properly:
The AsyncTask class must be loaded on the UI thread. This is done
automatically as of JELLY_BEAN.
The task instance must be created on
the UI thread.
execute(Params...) must be invoked on the UI thread.
Do not call onPreExecute(), onPostExecute(Result),
doInBackground(Params...), onProgressUpdate(Progress...) manually.
The task can be executed only once (an exception will be thrown if a
second execution is attempted.)
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