It is a standard trick to declare a variable sized struct. The color table never has just one entry, it has at least 2 for a monochrome bitmap, typically 256 for a 8bpp bitmap, etc. Indicated by the bmiHeader.biClrUsed member. So the actual size of the struct depends on the bitmap format.
Since the C language doesn't permit declaring such a data structure, this is the closest match. Creating the structure requires malloc() to allocate sufficient bytes to store the structure, calculated from biClrUsed. Then a simple cast to (BITMAPINFO*) makes it usable.
与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…