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java - How do I get this code to stop input when the sum exceeds 100 and still preform the sum and average?

I have been at this for hours!!!! An update to the assignment states that we need to stop the user input when their values exceed 100. Without rewriting the whole thing, how do I "loop" this in? I know the code is method heavy but it was a requirement for the assignment. I think my brain is just java-soup! Any help would be AWESOME :)

public static void main(String[] args) {
    //Use Main Method for gathering input
    float input = 1;
    // Declare variable for sum
    float theSum = 0;
    // Declare variable for average
    float average = 0;
    // Declare variable for counting the number of user inputs
    int counter = 0;
    /* Initialize the while loop using an input of 0 as a sentinel value
     * to exit the loop*/
    while (input != 0) {
        // Use JOptionPane method to accept input from user
        input = Float.parseFloat(
                JOptionPane.showInputDialog(
                null, "Please enter a number.  Enter 0 to quit: "));
        // Invoke sum method and pass input and summation to sum method
        theSum = (sum(input, theSum));
        // Invoke avg method and pass summation and counter to avg
        average = (avg(theSum, counter));
        // Increment the counter variable
        counter++;
    }
    // Invoke display method and pass summation, average, and counter variables to it
    display(theSum, average, counter);
}
public static float sum(float num1, float sum) {
    //Add the user's input number to the sum variable
    sum += num1;

    //Return value of sum variable as new summation variable
    return sum;
}
public static float avg(float num1, int num2) {
    //Declare and initialize variable for average
    float average = 0;

    //Calculate average
    average = num1 / num2;

    //Return value of average variable
    return average;
}
public static void display(float sum, float average, int counter) {

    /* I am subtracting 1 from variable counter so as not to include the sentinel value
     * of 0 that the user had to enter to exit the input loop in the overall count*/

    // Display the count, sum, and average to the user
    JOptionPane.showMessageDialog(null, "Count = " + (counter - 1) + ", Sum = " + sum + ", Average = " + average);

    // Test to see if sum is greater than 100 and if so, display alert to user
    if (sum > 100) {
        JOptionPane.showMessageDialog(null, "The sum of your numbers is greater than 100!");
    }
}

}

if I enter this after counter++ The user gets this message after the 1st input...WHAT AM I DOING WRONG!!!!!!

if (theSum > 100)
            break;
                JOptionPane.showMessageDialog(null, "The sum of your numbers is greater than 100!");

The problem with the break was that the "JOptionPane.showMessageDialog(null, "The sum of your numbers is greater than 100!");" piece of code was causing some out put issues when placed immediately after the break. Now the trouble is that the average for the sum>100 is outputting the sum, not average. It works fine for the sum<=100...WTH?!?! :)

Heres the code now:

public static void main(String[] args) {
    //Use Main Method for gathering input
    float input = 1;
    // Declare variable for sum
    float theSum = 0;
    // Declare variable for average
    float average = 0;
    // Declare variable for counting the number of user inputs
    int counter = 0;
    /* Initialize the while loop using an input of 0 as a sentinel value
     * to exit the loop*/
    while (input != 0) {
        // Use JOptionPane method to accept input from user
        input = Float.parseFloat(
                JOptionPane.showInputDialog(
                null, "Please enter a number.  Enter 0 to quit: "));
        // Invoke sum method and pass input and summation to sum method
        theSum = (sum(input, theSum));
        // Invoke avg method and pass summation and counter to avg
        average = (avg(theSum, counter));
        // Increment the counter variable
        counter++;

        if (theSum > 100)
            break;                                
    }
    // Invoke display method and pass summation, average, and counter variables to it
    display(theSum, average, counter);
}
public static float sum(float num1, float sum) {
    //Add the user's input number to the sum variable
    sum += num1;        
    //Return value of sum variable as new summation variable
    return sum;
}
public static float avg(float num1, int num2) {
    //Declare and initialize variable for average
    float average = 0;
    //Calculate average
    average = num1 / num2;
    //Return value of average variable
    return average;
}
public static void display(float sum, float average, int counter) {

    /* I am subtracting 1 from variable counter so as not to include the sentinel value
     * of 0 that the user had to enter to exit the input loop in the overall count*/

    // Display the count, sum, and average to the user
    if (sum >100)
    JOptionPane.showMessageDialog(null, "Count = " + (counter) + ", Sum = " + sum + ", Average = " + average);
    if (sum <= 100)
    JOptionPane.showMessageDialog(null, "Count = " + (counter-1) + ", Sum = " + sum + ", Average = " + average);

    }
}
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1 Answer

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by (71.8m points)

Change the loop to

do { ... } while (input != 0 && sum < 100);

You don't need to calculate the average until after the loop stops.


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