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assembly - what is the meaning of align an the start of a section?

What is the meaning of align an the start of a section?

For example:

 align 4
 a: dw 0

How does it save memory access?

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I always liked the comprehensive explanation by Samael in the following thread:
Explanation of the ALIGN MASM directive, How is this directive interpreted by the compiler?

Quote:

1. USAGE

ALIGN X

The ALIGN directive is accompanied by a number (X).
This number (X) must be a power of 2. That is 2, 4, 8, 16, and so on...

The directive allows you to enforce alignment of the instruction or data immediately after the directive, on a memory address that is a multiple of the value X.

The extra space, between the previous instruction/data and the one after the ALIGN directive, is padded with NULL instructions (or equivalent, such as MOV EAX,EAX) in the case of code segments, and NULLs in the case of data segments.

The number X, cannot not be greater than the default alignment of the segment in which the ALIGN directive is referenced. It must be less or equal to the default alignment of the segment. More on this to follow...

2. PURPOSE

A. Working with code

If the directive precedes code, the reason would be optimization (with reference to execution speed) . Some instructions are executed faster if they are aligned on a 4 byte (32 bits) boundary. This kind of optimization can be usually used or referenced in time-critical functions, such as loops that are designed for manipulating large amount of data, constantly. Besides execution speed improvement, there is no "necessity" to use the directive with code, though.

B. Working with data

The same holds true also with data - we mainly use the directive in order to improve execution speed - as a means of speed optimization. There are situations where data misalignment can have a huge performance impact on our application.

But with data, there are situations where correct alignment is a necessity, not luxury. This holds especially true on the Itanium platform and the SSE/SSE2 instruction set, where misalignment on a 128bit boundary (X=16), may fire up a general-protection exception.

An interesting and most informative article on data alignment, though orientated on the MS C/C++ compiler, is the following:

Windows Data Alignment on IPF, x86, and x64, by Kang Su Gatlin, MSDN

3. What is the default aligment of a segment?

A. If you use the .386 processor directive, and you havent explicitly declared the default alignment value for a segment, the default segment alignment is of DWORD (4 bytes) size. Yeah, in this case, X = 4. You can then use the following values with the ALIGN directive: (X=2, X= 4). Remember, X must be less or equal than the segment alignment.

B. If you use the .486 processor directive and above, and you havent explicitly declared the default alignment value for a segment, the default segment alignment is of PARAGRAPH (16 bytes) size. In this case, X = 16. You can then use the following values with the ALIGN directive: (X=2, X= 4, X = 8, X = 16).

C. You can declare a segment with non-default alignment in the following way:

;Here, we create a code segment named "JUNK", which starts aligned on a 256 bytes boundary 
JUNK SEGMENT PAGE PUBLIC FLAT 'CODE'

;Your code starts aligned on a PAGE boundary (X=256)
; Possible values that can be used with the ALIGN directive 
; within this segment, are all the powers of 2, up to 256. 

JUNK ENDS

Here are the aliases for segment aligment values...

Align Type     Starting Address 

BYTE             Next available byte address.
WORD          Next available word address (2 bytes per word).
DWORD        Next available double word address (4 bytes per double word).
PARA             Next available paragraph address (16 bytes per paragraph).
PAGE             Next available page address (256 bytes per page).

4. Example

Consider the following example (read the comments on the usage of the ALIGN directive).

.486 
.MODEL FLAT,STDCALL 
OPTION CASEMAP:NONE 

INCLUDE MASM32INCLUDEWINDOWS.INC 

.DATA

var1 BYTE  01; This variable is of 1 byte size. 
ALIGN 4

; We enforce the next variable to be alingned in the next memory 
;address that is multiple of 4. 
;This means that the extra space between the first  variable 
;and this one will be padded with nulls. ( 3 bytes in total)

var2 BYTE  02; This variable is of 1 byte size. 

ALIGN 2
; We enforce the next variable to be alingned in the next memory 
;address that is multiple of 2. 
;This means that the extra space between the second variable 
;and this  one will be padded with nulls. ( 1 byte in total)

var3 BYTE  03; This variable is of 1 byte size. 

.CODE
; Enforce the first instruction to be aligned on a memory address multiple of 4
ALIGN 4

EntryPoint:
; The following 3 instructions have 7 byte - opcodes 
; of the form 0F B6 05 XX XX XX XX
; In the following block, we do not enforce opcode
; alignment in memory...

MOVZX EAX, var1 
MOVZX EAX, var2 
MOVZX EAX, var3 

; The following 3 instructions have 7 byte - opcodes 
; of the form 0F B6 05 XX XX XX XX
; In the following block, we  enforce opcode alignment 
; for the third instruction, on a memory address multiple of 4.
; Since the second instruction opcodes end on a memory address 
; that is not a multiple of 4, some nops would be injected before 
; the first opcode  of the next instruction, so that the first opcode of it
; will start on a menory address that is a multiple of 4.


MOVZX EAX, var1 
MOVZX EAX, var2 
ALIGN 4 
MOVZX EAX, var3 

; The following 3 instructions have 7 byte - opcodes 
; of the form 0F B6 05 XX XX XX XX
; In the following block, we  enforce opcode alignment 
; for all instructions, on a memory address multiple of 4.
;The extra space between each instruction will be padded with NOPs

ALIGN 4
MOVZX EAX, var1
ALIGN 4
MOVZX EAX, var2
ALIGN 4
MOVZX EAX, var3


ALIGN 2
; The following  instruction has 1 byte - opcode (CC).
; In the following block, we  enforce opcode alignment 
; for the instruction, on a memory address multiple of 2.   
;The extra space between this instruction , 
;and the previous one,  will be padded with NOPs

INT 3
END EntryPoint

If we compile the program, here's what the compiler generated:

.DATA
;------------SNIP-SNIP------------------------------
.data:00402000 var1            db 1
.data:00402001                 db    0; This NULL was generated to enforce the alignment of the next instruction on an address that is a multiple of 4
.data:00402002                 db    0; This NULL was generated to enforce the alignment of the next instruction on an address that is a multiple of 4
.data:00402003                 db    0; This NULL was generated to enforce the alignment of the next instruction on an address that is a multiple of 4

.data:00402004 var2            db 2 
.data:00402005                 db    0; This NULL was generated to enforce the alignment of the next instruction oon an address that is a multiple of 2

.data:00402006 var3            db 3

.data:00402007                 db    0; The rest of the NULLs are to fill the memory page in which the segment will be loaded
;------------SNIP-SNIP------------------------------

.CODE
;------------SNIP-SNIP------------------------------

.text:00401000 start:
.text:00401000                 movzx   eax, var1
.text:00401007                 movzx   eax, var2
.text:0040100E                 movzx   eax, var3
.text:00401015                 movzx   eax, var1
.text:0040101C                 movzx   eax, var2
.text:00401023                 nop; This NOP was generated to enforce the alignment...
.text:00401024                 movzx   eax, var3
.text:0040102B                 nop; This NOP was generated to enforce the alignment...
.text:0040102C                 movzx   eax, var1
.text:00401033                 nop; This NOP was generated to enforce the alignment...
.text:00401034                 movzx   eax, var2
.text:0040103B                 nop; This NOP was generated to enforce the alignment...
.text:0040103C                 movzx   eax, var3
.text:00401043                 nop; This NOP was generated to enforce the alignment...
.text:00401044                 int     3              ; Trap to Debugger
.text:00401044; ---------------------------------------------------------------------------
.text:00401045                 db    0
.text:00401046                 db    0
.text:00401047                 db    0
.text:00401048                 db    0

;------------SNIP-SNIP------------------------------

As you see, after the code / data of our application ends, the compiler generates more instructions / data. This is because the PE sections, when loaded in memory, are aligned on a PAGE size (512 bytes).

So, the compiler, fills the extra space to the next 512 byte boudary with junk bytes (usually INT 3 instructions, NOPs or NULLs for code segments, and 0FFh, NULLs for data segments) in order to ensure that the memory alignment for the loaded PE image is correct...


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