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c++ - Why is memmove faster than memcpy?

I am investigating performance hotspots in an application which spends 50% of its time in memmove(3). The application inserts millions of 4-byte integers into sorted arrays, and uses memmove to shift the data "to the right" in order to make space for the inserted value.

My expectation was that copying memory is extremely fast, and I was surprised that so much time is spent in memmove. But then I had the idea that memmove is slow because it's moving overlapping regions, which must be implemented in a tight loop, instead of copying large pages of memory. I wrote a small microbenchmark to find out whether there was a performance difference between memcpy and memmove, expecting memcpy to win hands down.

I ran my benchmark on two machines (core i5, core i7) and saw that memmove is actually faster than memcpy, on the older core i7 even nearly twice as fast! Now I am looking for explanations.

Here is my benchmark. It copies 100 mb with memcpy, and then moves about 100 mb with memmove; source and destination are overlapping. Various "distances" for source and destination are tried. Each test is run 10 times, the average time is printed.

https://gist.github.com/cruppstahl/78a57cdf937bca3d062c

Here are the results on the Core i5 (Linux 3.5.0-54-generic #81~precise1-Ubuntu SMP x86_64 GNU/Linux, gcc is 4.6.3 (Ubuntu/Linaro 4.6.3-1ubuntu5). The number in brackets is the distance (gap size) between source and destination:

memcpy        0.0140074
memmove (002) 0.0106168
memmove (004) 0.01065
memmove (008) 0.0107917
memmove (016) 0.0107319
memmove (032) 0.0106724
memmove (064) 0.0106821
memmove (128) 0.0110633

Memmove is implemented as a SSE optimized assembler code, copying from back to front. It uses hardware prefetch to load the data into the cache, and copies 128 bytes to XMM registers, then stores them at the destination.

(memcpy-ssse3-back.S, lines 1650 ff)

L(gobble_ll_loop):
    prefetchnta -0x1c0(%rsi)
    prefetchnta -0x280(%rsi)
    prefetchnta -0x1c0(%rdi)
    prefetchnta -0x280(%rdi)
    sub $0x80, %rdx
    movdqu  -0x10(%rsi), %xmm1
    movdqu  -0x20(%rsi), %xmm2
    movdqu  -0x30(%rsi), %xmm3
    movdqu  -0x40(%rsi), %xmm4
    movdqu  -0x50(%rsi), %xmm5
    movdqu  -0x60(%rsi), %xmm6
    movdqu  -0x70(%rsi), %xmm7
    movdqu  -0x80(%rsi), %xmm8
    movdqa  %xmm1, -0x10(%rdi)
    movdqa  %xmm2, -0x20(%rdi)
    movdqa  %xmm3, -0x30(%rdi)
    movdqa  %xmm4, -0x40(%rdi)
    movdqa  %xmm5, -0x50(%rdi)
    movdqa  %xmm6, -0x60(%rdi)
    movdqa  %xmm7, -0x70(%rdi)
    movdqa  %xmm8, -0x80(%rdi)
    lea -0x80(%rsi), %rsi
    lea -0x80(%rdi), %rdi
    jae L(gobble_ll_loop)

Why is memmove faster then memcpy? I would expect memcpy to copy memory pages, which should be much faster than looping. In worst case I would expect memcpy to be as fast as memmove.

PS: I know that I cannot replace memmove with memcpy in my code. I know that the code sample mixes C and C++. This question is really just for academic purposes.

UPDATE 1

I ran some variations of the tests, based on the various answers.

  1. When running memcpy twice, then the second run is faster than the first one.
  2. When "touching" the destination buffer of memcpy (memset(b2, 0, BUFFERSIZE...)) then the first run of memcpy is also faster.
  3. memcpy is still a little bit slower than memmove.

Here are the results:

memcpy        0.0118526
memcpy        0.0119105
memmove (002) 0.0108151
memmove (004) 0.0107122
memmove (008) 0.0107262
memmove (016) 0.0108555
memmove (032) 0.0107171
memmove (064) 0.0106437
memmove (128) 0.0106648

My conclusion: based on a comment from @Oliver Charlesworth, the operating system has to commit physical memory as soon as the memcpy destination buffer is accessed for the very first time (if someone knows how to "proof" this then please add an answer!). In addition, as @Mats Petersson said, memmove is cache friendlier than memcpy.

Thanks for all the great answers and comments!

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Your memmove calls are shuffling memory along by 2 to 128 bytes, while your memcpy source and destination are completely different. Somehow that's accounting for the performance difference: if you copy to the same place, you'll see memcpy ends up possibly a smidge faster, e.g. on ideone.com:

memmove (002) 0.0610362
memmove (004) 0.0554264
memmove (008) 0.0575859
memmove (016) 0.057326
memmove (032) 0.0583542
memmove (064) 0.0561934
memmove (128) 0.0549391
memcpy 0.0537919

Hardly anything in it though - no evidence that writing back to an already faulted in memory page has much impact, and we're certainly not seeing a halving of time... but it does show that there's nothing wrong making memcpy unnecessarily slower when compared apples-for-apples.


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