I'd suggest by starting the comparison with select()
vs poll()
. Linux also provides both pselect()
and ppoll()
; and the extra const sigset_t *
argument to pselect()
and ppoll()
(vs select()
and poll()
) has the same effect on each "p-variant", as it were. If you are not using signals, you have no race to protect against, so the base question is really about efficiency and ease of programming.
Meanwhile there's already a stackoverflow.com answer here: what are the differences between poll and select.
As for the race: once you start using signals (for whatever reason), you will learn that in general, a signal handler should just set a variable of type volatile sig_atomic_t
to indicate that the signal has been detected. The fundamental reason for this is that many library calls are not re-entrant, and a signal can be delivered while you're "in the middle of" such a routine. For instance, simply printing a message to a stream-style data structure such as stdout
(C) or cout
(C++) can lead to re-entrancy issues.
Suppose you have code that uses a volatile sig_atomic_t flag
variable, perhaps to catch SIGINT
, something like this (see also http://pubs.opengroup.org/onlinepubs/007904975/functions/sigaction.html):
volatile sig_atomic_t got_interrupted = 0;
void caught_signal(int unused) {
got_interrupted = 1;
}
...
struct sigaction sa;
sa.sa_handler = caught_signal;
sigemptyset(&sa.sa_mask);
sa.sa_flags = SA_RESTART;
if (sigaction(SIGINT, &sa, NULL) == -1) ... handle error ...
...
Now, in the main body of your code, you might want to "run until interrupted":
while (!got_interrupted) {
... do some work ...
}
This is fine up until you start needing to make calls that wait for some input/output, such as select
or poll
. The "wait" action needs to wait for that I/O—but it also needs to wait for a SIGINT
interrupt. If you just write:
while (!got_interrupted) {
... do some work ...
result = select(...); /* or result = poll(...) */
}
then it's possible that the interrupt will happen just before you call select()
or poll()
, rather than afterward. In this case, you did get interrupted—and the variable got_interrupted
gets set—but after that, you start waiting. You should have checked the got_interrupted
variable before you started waiting, not after.
You can try writing:
while (!got_interrupted) {
... do some work ...
if (!got_interrupted)
result = select(...); /* or result = poll(...) */
}
This shrinks the "race window", because now you'll detect the interrupt if it happens while you're in the "do some work" code; but there is still a race, because the interrupt can happen right after you test the variable, but right before the select-or-poll.
The solution is to make the "test, then wait" sequence "atomic", using the signal-blocking properties of sigprocmask
(or, in POSIX threaded code, pthread_sigmask
):
sigset_t mask, omask;
...
while (!got_interrupted) {
... do some work ...
/* begin critical section, test got_interrupted atomically */
sigemptyset(&mask);
sigaddset(&mask, SIGINT);
if (sigprocmask(SIG_BLOCK, &mask, &omask))
... handle error ...
if (got_interrupted) {
sigprocmask(SIG_SETMASK, &omask, NULL); /* restore old signal mask */
break;
}
result = pselect(..., &omask); /* or ppoll() etc */
sigprocmask(SIG_SETMASK, &omask, NULL);
/* end critical section */
}
(the above code is actually not that great, it's structured for illustration rather than efficiency -- it's more efficient to do the signal mask manipulation slightly differently, and place the "got interrupted" tests differently).
Until you actually start needing to catch SIGINT
, though, you need only compare select()
and poll()
(and if you start needing large numbers of descriptors, some of the event-based stuff like epoll()
is more efficient than either one).