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c++ - What strategies have you used to improve build times on large projects?

I once worked on a C++ project that took about an hour and a half for a full rebuild. Small edit, build, test cycles took about 5 to 10 minutes. It was an unproductive nightmare.

What is the worst build times you ever had to handle?

What strategies have you used to improve build times on large projects?

Update:

How much do you think the language used is to blame for the problem? I think C++ is prone to massive dependencies on large projects, which often means even simple changes to the source code can result in a massive rebuild. Which language do you think copes with large project dependency issues best?

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  1. Forward declaration
  2. pimpl idiom
  3. Precompiled headers
  4. Parallel compilation (e.g. MPCL add-in for Visual Studio).
  5. Distributed compilation (e.g. Incredibuild for Visual Studio).
  6. Incremental build
  7. Split build in several "projects" so not compile all the code if not needed.

[Later Edit] 8. Buy faster machines.


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