Yes, this works on Windows, OS X, and Linux. Improving on Niklas' suggestion, you can make this more general like so:
def show_wait_cursor(seconds,fps=10)
chars = %w[| / - \]
delay = 1.0/fps
(seconds*fps).round.times{ |i|
print chars[i % chars.length]
sleep delay
print ""
}
end
show_wait_cursor(3)
If you don't know how long the process will take, you can do this in another thread:
def show_wait_spinner(fps=10)
chars = %w[| / - \]
delay = 1.0/fps
iter = 0
spinner = Thread.new do
while iter do # Keep spinning until told otherwise
print chars[(iter+=1) % chars.length]
sleep delay
print ""
end
end
yield.tap{ # After yielding to the block, save the return value
iter = false # Tell the thread to exit, cleaning up after itself…
spinner.join # …and wait for it to do so.
} # Use the block's return value as the method's
end
print "Doing something tricky..."
show_wait_spinner{
sleep rand(4)+2 # Simulate a task taking an unknown amount of time
}
puts "Done!"
This one outputs:
Doing something tricky...|
Doing something tricky.../
Doing something tricky...-
Doing something tricky...
(et cetera)
Doing something tricky...done!
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