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c# - load resource as byte array programmatically

I added image as file and set type as resource (see screenshot) How do I pull it out as byte array without using resx files, etc?

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Things are even simpler than the item markes as answer!

If you click on the file in resources and view the properties window, you can set the File Type to binary. Then you can access the bytearray in code with a simple

var byteArray = Properties.Resources.FileName;

where FileName is the name of your resource.


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