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c++ - <string.h> conflicting with my own String.h

I have a project that was compiling ok within g++(I can't see the version right now) and now on xCode it is not.
I think that I got the problem now... I have a String.h file in my project and it seems tha the xCode compiler(that is gcc) is trying to add my own string file from the < cstring >... I am not sure of it, but take a look at this picture
http://www.jode.com.br/Joe/xCode1.png

from what it looks like, it is including my own instead of the system file, I was wondering... shouldn't #include < file > be a system include? because of the < > ? and shouldn't the system include a file within its own path and not the original path of my application?
As I said, I am not sure if this is what happening because I am just migrating to osx these past 2 days...
I was going to change my class and file name to not conflict, so it would work, if this is really the problem, but I was wondering, there should be another way to do this, because now my project isn't that big so I can do this in some time, but what if the project was bigger? it would be dificult to change all includes and class names...

Any help is appreciated

Thanks,
Jonathan

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i had the same problem and it was hard to solve. took my hours to fix/find out. the problem is the headermap of xcode. and the solution - besides avoiding those kind of reserved names, which is a good idea in general, but not always possible with third-party libs - is to add

USE_HEADERMAP = NO

to your user defined settings.

kudos to these guys: http://meidell.dk/archives/2010/05/08/xcode-header-map-files/ http://www.cocoabuilder.com/archive/xcode/262586-header-file-problem-sorry-to-bug-this-list.html


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