I'm trying to deal with an app in Swift and I'm facing the following error using arrays:
fatal error: Array index out of range
This appears when apps assign a value to the array at index 0:
class DrawScene: SKScene {
init(size: CGSize) {
super.init(size: size)
}
var line = SKShapeNode()
var path = CGPathCreateMutable()
var touch: UITouch!
var pts = [CGPoint]()
override func touchesBegan(touches: NSSet, withEvent event: UIEvent) {
/* Called when a touch begins */
touch = touches.anyObject() as UITouch!
self.pts[0] = touch.locationInNode(self) <-- Error appears here
drawLine()
}
Some ideas? (I'm using xcode 6 Beta 4)
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