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silverlight - Does TDD apply well when developing an UI?

What are your opinions and experiences regarding using TDD when developing an user interface?

I have been pondering about this question for some time now and just can't reach a final decision. We are about to start a Silverlight project, and I checked out the Microsoft Silverlight Unit Test Framework with TDD in mind, but I am not sure how to apply the approach to UI-development in general - or to Silverlight in particular.

EDIT: The question is about if it is practical thing to use TDD for UI-development, not about how to do separation of concerns.

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Trying to test the exact placement of UI components is pointless. First because layout is subjective and should be "tested" by humans. Second, because as the UI changes you'll be constantly rewriting your tests.

Similarly, don't test the GUI components themselves, unless you're writing new components. Trust the framework to do its job.

Instead, you should be testing the behavior that underlies those components: the controllers and models that make up your application. Using TDD in this case drives you toward a separation of concerns, so that your model is truly a data management object and your controller is truly a behavior object, and neither of them are tightly coupled to the UI.


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