I can create actors with actorOf
and look them with actorFor
. I now want to get an actor by some id:String
and if it doesnt exist, I want it to be created. Something like this:
def getRCActor(id: String):ActorRef = {
Logger.info("getting actor %s".format(id))
var a = system.actorFor(id)
if(a.isTerminated){
Logger.info("actor is terminated, creating new one")
return system.actorOf(Props[RC], id:String)
}else{
return a
}
}
But this doesn't work as isTerminated
is always true and I get actor name 1 is not unique!
exception for the second call. I guess I am using the wrong pattern here. Can someone help how to achieve this? I need
- Create actors on demand
- Lookup actors by id and if not present create them
- Ability to destroy on, as I don't know if I will need it again
Should I use a Dispatcher or Router for this?
Solution
As proposed I use a concrete Supervisor that holds the available actors in a map. It can be asked to provide one of his children.
class RCSupervisor extends Actor {
implicit val timeout = Timeout(1 second)
var as = Map.empty[String, ActorRef]
def getRCActor(id: String) = as get id getOrElse {
val c = context actorOf Props[RC]
as += id -> c
context watch c
Logger.info("created actor")
c
}
def receive = {
case Find(id) => {
sender ! getRCActor(id)
}
case Terminated(ref) => {
Logger.info("actor terminated")
as = as filterNot { case (_, v) => v == ref }
}
}
}
His companion object
object RCSupervisor {
// this is specific to Playframework (Play's default actor system)
var supervisor = Akka.system.actorOf(Props[RCSupervisor])
implicit val timeout = Timeout(1 second)
def findA(id: String): ActorRef = {
val f = (supervisor ? Find(id))
Await.result(f, timeout.duration).asInstanceOf[ActorRef]
}
...
}
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