Welcome to OStack Knowledge Sharing Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
420 views
in Technique[技术] by (71.8m points)

c++ - How should I handle "cast from ‘void*’ to ‘int’ loses precision" when compiling 32-bit code on 64-bit machine?

I have a package that compiles and works fine on a 32-bit machine. I am now trying to get it to compile on a 64-bit machine and find the following error-

 error: cast from ‘void*’ to ‘int’ loses precision

Is there a compiler flag to suppress these errors? or do I have to manually edit these files to avoid these casts?

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Answer

0 votes
by (71.8m points)

The issue is that, in 32bits, an int (which is a 32bit integer) will hold a pointer value.

When you move to 64bit, you can no longer store a pointer in an int - it isn't large enough to hold a 64bit pointer. The intptr_t type is designed for this.


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome to OStack Knowledge Sharing Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...