Starting from iOS 9 (I used Xcode 7.0 beta 6 (7A192o)), an Objective-C app with UITextView will hang if the text view's text is less than 10 characters. CPU usage goes up to 99-100% and the whole system hangs.
How to reproduce:
- Create a brand new single view app from template (or anything else).
- In storyboard, add a UITextView with default settings anywhere in the main view.
- Set the text to a string that is less than 10 characters long.
- Launch the app in simulator (any device, as long as it's iOS 9).
- Upon launch, before displaying the single view, the system will hang and CPU usage will go to maximum forever.
- Set the text to any other text that's more than 10 characters and the app runs correctly.a
Looks like constraints or any other settings do not affect this behaviour.
The immediate solution would be to simply not have less than 10 characters, but, well, that's lame.
You can check out this github repository that also demonstrates the problem.
I also submitted a bug report to Apple (bug no. 22736256, although you probably can't see it there yet).
Weirdest. Bug. Ever.
Is anyone also encountering this one??
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