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c# - Detecting "leaked" IDisposable objects

There are many questions SO asking how to detect IDisposable objects leak. It seems like the answer is "you can't".

I just checked with the most trivial test case, that FxCop 10.0 doesn't do it, ReSharper 4 with MSVS2010 doesn't do it.

This seems wrong to me, worse than memory leaks in C (for which at least we have established tools to detect).

I was thinking: Is it possible, using reflection and other obscure advanced techniques, that I can inject a check at runtime, in the finalizer to see whether Dispose has been called?

How about magic tricks with WinDBG+SOS?

Even if there aren't existing tools to do it, I'd like to know whether this is theoretically possible (my C# isn't very sharp).

Ideas?

NOTE This question's title might have been misleading. The real question here should be whether a IDisposable object has been Disposed() properly. Getting disposed by the GC doesn't count since I regard that as a mistake.

Edit: Solution: .NET Memory Profiler does the job. We just need to spam several GC.Collect() at the end of the program to enable our profiler to correctly pick up the stats.

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You didn't search hard enough. There are plenty of .NET Memory Profilers out there that will look at your program as it runs and let you know where/how your memory is used (and what is leaking it).

I would check out any of the following:

Microsoft's CLR Memory Profiler (free)
RedGate ANTS Memory Profiler
JetBrain's DotTrace (includes code profiler as well)
SciTech .NET Memory Profiler

Update

SciTech's .NET Memory Profiler has a feature called 'Dispose Tracker' that fits the bill for the OP's request of tracking only the Dispose calls in their application.


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