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    I have a pause system with a function and a button and it works perfect, i know when the app enters ... correct way to achieve this ? See Question&Answers more detail:os...
asked Oct 24, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    Rob provided a great Objective-C solution for subclassing NSOperation to achieve a serial queuing mechanism for SKAction ... Hope that helps! See Question&Answers more detail:os...
asked Oct 24, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    I would like to interrupt the sequence below for 2 seconds and resume to where it would have been if it ... the interruption of the sequence. See Question&Answers more detail:os...
asked Oct 24, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    I'm kind of a newb in SpriteKit, game dev, as a matter of fact I'm just learning. So I got to a ... tap location. Any ideas? Thanks in advance. See Question&Answers more detail:os...
asked Oct 24, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    I want to make an SKView I can use as a factory to make SKShapeNodes and "render" them to textures. But I ... has not been implemented") } } See Question&Answers more detail:os...
asked Oct 24, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    Is it possible to create a folder and have SpriteKit go through that folder, find each image ( ... ) print(myTextureAtlas.textureNames) See Question&Answers more detail:os...
asked Oct 24, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    I have two parts to my project. Part one is made in the storyboard, and the second is an SKView. How can ... SKView back to the main UIView? See Question&Answers more detail:os...
asked Oct 24, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    I have been unsuccessful in getting a SKSpriteNode to cast a shadow AND also be made to disappear when going into a ... )currentTime { // } @end See Question&Answers more detail:os...
asked Oct 24, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    I'm new to Swift and SpriteKit. A lot of the samples of SpriteKit Actions are in Objective C, which I can ... (textures, timePerFrame: 0.15625)) See Question&Answers more detail:os...
asked Oct 24, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    I'm new to Swift and SpriteKit. A lot of the samples of SpriteKit Actions are in Objective C, which I can ... (textures, timePerFrame: 0.15625)) See Question&Answers more detail:os...
asked Oct 24, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    I am having a hard time trying to implement click handling in a simple isometric Sprite Kit game. I have a ... finally used, see my answer here See Question&Answers more detail:os...
asked Oct 24, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    I am wanting to 'reset' and 'restart' the GameScene so it is as if the GameScene was first called. I ... answers would be greatly appreciated :) See Question&Answers more detail:os...
asked Oct 24, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    I use SKNode's xScale property to flip my sprites horizontally. Now, after updating iOS to version 7.1 horizontal flip ... .xScale *= -1; } See Question&Answers more detail:os...
asked Oct 24, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    I'm getting a really weird warning when I try to run my Swift project on my device, using Xcode 6. The ... the warning I get: Any suggestions? See Question&Answers more detail:os...
asked Oct 24, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    Playing around with SKSprites in the IOS SpriteKit, and I basically want to have a sprite randomly move a ... move with a consistent speed? See Question&Answers more detail:os...
asked Oct 24, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    Playing around with SKSprites in the IOS SpriteKit, and I basically want to have a sprite randomly move a ... move with a consistent speed? See Question&Answers more detail:os...
asked Oct 24, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    I saw that in XCode 6 there is a built in level editor. I could not find a lot of documentation on how ... start with a new SpriteKit project. See Question&Answers more detail:os...
asked Oct 24, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    I have two sknodes on the screen. What is the best way to calculate the distance ('as the crow flies' ... on stackoverflow about sprite kit) See Question&Answers more detail:os...
asked Oct 24, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    It is often mentioned on StackOverflow that SpriteKit does its own internal caching and reuse. Does Sprite Kit ... I expect from SpriteKit? See Question&Answers more detail:os...
asked Oct 24, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    I've been playing around with SpriteKit, and am getting a pretty decent feel about how to drive it from code, but ... what's in the .sks file? See Question&Answers more detail:os...
asked Oct 24, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    I'm not finding any support for dropshadow or outline of a font in Sprite Kit. For the dropshadow, I'm guessing ... but that seems to work well. See Question&Answers more detail:os...
asked Oct 24, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    I have 3 SKSpriteNodes in my Scene. One bird, one coin and a border around the scene. I don't want the coin ... other. What am I doing wrong? See Question&Answers more detail:os...
asked Oct 24, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    What is the correct way to "zoom out" on your scene. I have an object that I apply an impulse to fire ... Tricky question... Thanks for ideas. See Question&Answers more detail:os...
asked Oct 24, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    I am trying to figure out how to determine if a node is visible on the screen or off the screen. Is ... node? Thanks. (Using swift spritekit) See Question&Answers more detail:os...
asked Oct 24, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    As I was looking around for information about spritekit textures, and I stumbled upon this quote: If all of ... loading/something else? Thanks! See Question&Answers more detail:os...
asked Oct 24, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    For some reason my code will not fill the whole SKScene. Here is the code that I am using on Xcode 12 ... and the bottoms of the background? See Question&Answers more detail:os...
asked Oct 17, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    In Objective-C, using Sprite-Kit, I would successfully use something like the following code in Objective-C to ... it differently? Thank you See Question&Answers more detail:os...
asked Oct 17, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    I have been creating my own very simple test game based on Breakout while learning SpriteKit (using iOS Games by ... obvious that I am missing? See Question&Answers more detail:os...
asked Oct 17, 2021 in Technique[技术] by 深蓝 (71.8m points)
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