ios - JSON 调用运行时暂停功能
<p><p>我希望我的保存按钮运行 JSON 调用,然后完成它的功能,但它在运行 JSON 调用时完成了该功能,因此变量被初始化为 <code>nil</code>。</p>
<p>我的<code>DeviceDetailViewController.m</code></p>
<pre><code>//
//DeviceDetailViewController.m
//Steam Backpack Viewer
//
//Created by Vishwa Iyer on 5/22/14.
//Copyright (c) 2014 MoAppsCo. All rights reserved.
//
#import "DeviceDetailViewController.h"
#import "MasterViewController.h"
#import "ProfileManager.h"
#import "ProfileCommunicator.h"
#import "SteamProfile.h"
#import "DeviceViewController.h"
@interface DeviceDetailViewController () <ProfileManagerDelegate> {
ProfileManager *_manager;
NSArray *profile;
SteamProfile *s;
}
extern NSString *ID;
@end
@implementation DeviceDetailViewController
- (NSManagedObjectContext *)managedObjectContext {
NSManagedObjectContext *context = nil;
id delegate = [ delegate];
if () {
context = ;
}
return context;
}
- (IBAction)cancel:(id)sender {
;
}
- (IBAction)save:(id)sender {
NSManagedObjectContext *context = ;
// Create a new managed object
NSManagedObject *newDevice = ;
;
ID = ];
; // I would like this JSON call to finish before calling the rest of the function below
;
;
NSError *error = nil;
// Save the object to persistent store
if (!) {
NSLog(@"Can't Save! %@ %@", error, );
}
;
}
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = ;
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
;
_manager = [ init];
_manager.communicator = [ init];
_manager.communicator.delegate = _manager;
_manager.delegate = self;
// Do any additional setup after loading the view.
}
- (void)startFetchingGroups
{
;
}
- (void)didReceieveProfileInfo:(NSArray *)groups
{
//the JSON call finishes here, when the groups are receives from the call. I would then like the rest of the save button method above to run after this runs, so that the s variable (which corresponds to a SteamProfile object) becomes initialized correctly.
profile = groups;
s = ;
NSLog(s.personaname);
}
- (void)fetchingGroupsFailedWithError:(NSError *)error
{
NSLog(@"Error %@; %@", error, );
}
- (void)didReceiveMemoryWarning
{
;
// Dispose of any resources that can be recreated.
}
@end
</code></pre></p>
<br><hr><h1><strong>Best Answer-推荐答案</ strong></h1><br>
<p><p>我认为您正在寻找这样的东西。请注意,此语法可能是错误的,未经测试。我将留给您阅读有关函数回调的文档。 </p>
<pre><code>@interface MyClass: NSObject
{
void (^_completionHandler)(int someParameter);
}
- (void)startFetchingGroups:(void(^)(int))handler;
@end
@implementation MyClass
- (void)startFetchingGroups:(void(^)(void))handler
{
;
if (handler) {
handler();
}
}
@end
[var startFetchingGroups:^{
;
;
NSError *error = nil;
// Save the object to persistent store
if (!) {
NSLog(@"Can't Save! %@ %@", error, );
}
;
}];
</code></pre>
<p>回调被调用时的行为取决于 _manager fetchGroups 的实际作用。您也可以像评论中建议的一些人一样使用委托(delegate),这绝对是一个干净的解决方案。 </p></p>
<p style="font-size: 20px;">关于ios - JSON 调用运行时暂停功能,我们在Stack Overflow上找到一个类似的问题:
<a href="https://stackoverflow.com/questions/23850658/" rel="noreferrer noopener nofollow" style="color: red;">
https://stackoverflow.com/questions/23850658/
</a>
</p>
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