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Current DescriptionAn integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash. Severity
CVSS 3.x Severity and Metrics:
NVD Analysts use publicly available information to associate vector strings and CVSS scores. We also display any CVSS information provided within the CVE List from the CNA. Note: NVD Analysts have published a CVSS score for this CVE based on publicly available information at the time of analysis. The CNA has not provided a score within the CVE List. |
2023-10-27
2022-08-15
2022-08-17
2022-09-23
2022-08-13
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