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PHP game_filtertext函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了PHP中game_filtertext函数的典型用法代码示例。如果您正苦于以下问题:PHP game_filtertext函数的具体用法?PHP game_filtertext怎么用?PHP game_filtertext使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了game_filtertext函数的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的PHP代码示例。

示例1: showlegend

function showlegend($legend, $title)
{
    if (count($legend) == 0) {
        return;
    }
    echo "<br><b>{$title}</b><br>";
    foreach ($legend as $key => $line) {
        echo game_filtertext("{$key}: {$line}<br>", 0);
    }
}
开发者ID:nfreear,项目名称:moodle-mod_game,代码行数:10,代码来源:play.php


示例2: showlegend

function showlegend($ar, $legend, $title)
{
    if (count($legend) == 0) {
        return;
    }
    echo "<br><b>{$title}</b><br><table>";
    foreach ($legend as $key => $line) {
        /*if($ar == "H")
        			echo '<script type="text/javascript">hcrossobj.push('.$key.');</script>';
        		else
        			echo '<script type="text/javascript">vcrossobj.push('.$key.');</script>';
        	     */
        echo game_filtertext("<tr><td class='keyvalue' style='font-weight:bold;' data-value='{$key}'>{$key}: </td><td>{$line}</td></tr>", 0);
    }
    echo "</table>";
}
开发者ID:vinoth4891,项目名称:clinique,代码行数:16,代码来源:play.php


示例3: showhtml_base

 function showhtml_base($crossm, $crossd, $showsolution, $showhtmlsolutions, $showstudentguess, $context, $game)
 {
     $textlib = textlib_get_instance();
     $this->m_LegendH = array();
     $this->m_LegendV = array();
     $sRet = "CrosswordWidth  = {$crossm->cols};\n";
     $sRet .= "CrosswordHeight = {$crossm->rows};\n";
     $sRet .= "Words=" . count($crossd) . ";\n";
     $sWordLength = "";
     $sguess = "";
     $ssolutions = '';
     $shtmlsolutions = '';
     $sWordX = "";
     $sWordY = "";
     $sClue = "";
     $LastHorizontalWord = -1;
     $i = -1;
     $LegendV = array();
     $LegendH = array();
     if ($game->glossaryid) {
         $cmglossary = get_coursemodule_from_instance('glossary', $game->glossaryid, $game->course);
         $contextglossary = get_context_instance(CONTEXT_MODULE, $cmglossary->id);
     }
     foreach ($crossd as $rec) {
         if ($rec->horizontal == false and $LastHorizontalWord == -1) {
             $LastHorizontalWord = $i;
         }
         $i++;
         $sWordLength .= "," . $textlib->strlen($rec->answertext);
         if ($rec->questionid != 0) {
             $q = game_filterquestion(str_replace('\\"', '"', $rec->questiontext), $rec->questionid, $context->id, $game->course);
             $rec->questiontext = game_repairquestion($q);
         } else {
             //glossary
             $q = game_filterglossary(str_replace('\\"', '"', $rec->questiontext), $rec->glossaryentryid, $contextglossary->id, $game->course);
             $rec->questiontext = game_repairquestion($q);
         }
         $sClue .= ',"' . game_tojavascriptstring(game_filtertext($rec->questiontext, 0)) . "\"\r\n";
         if ($showstudentguess) {
             $sguess .= ',"' . $rec->studentanswer . '"';
         } else {
             $sguess .= ",''";
         }
         $sWordX .= "," . ($rec->col - 1);
         $sWordY .= "," . ($rec->row - 1);
         if ($showsolution) {
             $ssolutions .= ',"' . $rec->answertext . '"';
         } else {
             $ssolutions .= ',""';
         }
         if ($showhtmlsolutions) {
             $shtmlsolutions .= ',"' . base64_encode($rec->answertext) . '"';
         }
         $attachment = '';
         //if( game_issoundfile( $rec->attachment)){
         //    $attachment = game_showattachment( $rec->attachment);
         //}
         $s = $rec->questiontext . $attachment;
         if ($rec->horizontal) {
             if (array_key_exists($rec->row, $LegendH)) {
                 $LegendH[$rec->row][] = $s;
             } else {
                 $LegendH[$rec->row] = array($s);
             }
         } else {
             if (array_key_exists($rec->col, $LegendV)) {
                 $LegendV[$rec->col][] = $s;
             } else {
                 $LegendV[$rec->col] = array($s);
             }
         }
     }
     $letters = get_string('lettersall', 'game');
     $textlib = textlib_get_instance();
     $this->m_LegendV = array();
     foreach ($LegendH as $key => $value) {
         if (count($value) == 1) {
             $this->m_LegendH[$key] = $value[0];
         } else {
             for ($i = 0; $i < count($value); $i++) {
                 $this->m_LegendH[$key . $textlib->substr($letters, $i, 1)] = $value[$i];
             }
         }
     }
     $this->m_LegendV = array();
     foreach ($LegendV as $key => $value) {
         if (count($value) == 1) {
             $this->m_LegendV[$key] = $value[0];
         } else {
             for ($i = 0; $i < count($value); $i++) {
                 $this->m_LegendV[$key . $textlib->substr($letters, $i, 1)] = $value[$i];
             }
         }
     }
     ksort($this->m_LegendH);
     ksort($this->m_LegendV);
     $sClue = $textlib->substr($sClue, 1, $textlib->strlen($sClue) - 1);
     $sRet .= "WordLength = new Array( " . $textlib->substr($sWordLength, 1, $textlib->strlen($sWordLength) - 1) . ");\n";
     $sRet .= "Clue = new Array( " . $sClue . ");\n";
     $sguess = str_replace(' ', '_', $sguess);
//.........这里部分代码省略.........
开发者ID:nadavkav,项目名称:Moodle2-Hebrew-plugins,代码行数:101,代码来源:cross_class.php


示例4: showhtml_base

 function showhtml_base($crossm, $crossd, $showsolution, $showhtmlsolutions)
 {
     $textlib = textlib_get_instance();
     $this->m_LegendH = array();
     $this->m_LegendV = array();
     $sRet = "CrosswordWidth  = {$crossm->cols};\n";
     $sRet .= "CrosswordHeight = {$crossm->rows};\n";
     $sRet .= "Words=" . count($crossd) . ";\n";
     $sWordLength = "";
     $sguess = "";
     $ssolutions = '';
     $shtmlsolutions = '';
     $sWordX = "";
     $sWordY = "";
     $sClue = "";
     $LastHorizontalWord = -1;
     $i = -1;
     $LegendV = array();
     $LegendH = array();
     foreach ($crossd as $rec) {
         if ($rec->horizontal == false and $LastHorizontalWord == -1) {
             $LastHorizontalWord = $i;
         }
         $i++;
         $sWordLength .= "," . $textlib->strlen($rec->answertext);
         $sClue .= ',"' . game_tojavascriptstring(game_filtertext($rec->questiontext, 0)) . "\"\r\n";
         $sguess .= ',"' . $rec->studentanswer . '"';
         $sWordX .= "," . ($rec->col - 1);
         $sWordY .= "," . ($rec->row - 1);
         if ($showsolution) {
             $ssolutions .= ',"' . $rec->answertext . '"';
         } else {
             $ssolutions .= ',""';
         }
         if ($showhtmlsolutions) {
             $shtmlsolutions .= ',"' . base64_encode($rec->answertext) . '"';
         }
         $attachment = '';
         //if( game_issoundfile( $rec->attachment)){
         //    $attachment = game_showattachment( $rec->attachment);
         //}
         $s = $rec->questiontext . $attachment;
         if ($rec->horizontal) {
             if (array_key_exists($rec->row, $LegendH)) {
                 $LegendH[$rec->row][] = $s;
             } else {
                 $LegendH[$rec->row] = array($s);
             }
         } else {
             if (array_key_exists($rec->col, $LegendV)) {
                 $LegendV[$rec->col][] = $s;
             } else {
                 $LegendV[$rec->col] = array($s);
             }
         }
     }
     $letters = get_string('millionaire_letters_answers', 'game');
     $textlib = textlib_get_instance();
     unset($this->m_LegendH);
     foreach ($LegendH as $key => $value) {
         if (count($value) == 1) {
             $this->m_LegendH[$key] = $value[0];
         } else {
             for ($i = 0; $i < count($value); $i++) {
                 $this->m_LegendH[$key . $textlib->substr($letters, $i, 1)] = $value[$i];
             }
         }
     }
     unset($this->m_LegendV);
     foreach ($LegendV as $key => $value) {
         if (count($value) == 1) {
             $this->m_LegendV[$key] = $value[0];
         } else {
             for ($i = 0; $i < count($value); $i++) {
                 $this->m_LegendV[$key . $textlib->substr($letters, $i, 1)] = $value[$i];
             }
         }
     }
     ksort($this->m_LegendH);
     ksort($this->m_LegendV);
     $sRet .= "WordLength = new Array( " . $textlib->substr($sWordLength, 1) . ");\n";
     $sRet .= "Clue = new Array( " . $textlib->substr($sClue, 1) . ");\n";
     $sguess = str_replace(' ', '_', $sguess);
     $sRet .= "Guess = new Array( " . $textlib->substr($sguess, 1) . ");\n";
     $sRet .= "Solutions = new Array( " . $textlib->substr($ssolutions, 1) . ");\n";
     if ($showhtmlsolutions) {
         $sRet .= "HtmlSolutions = new Array( " . $textlib->substr($shtmlsolutions, 1) . ");\n";
     }
     $sRet .= "WordX = new Array( " . $textlib->substr($sWordX, 1) . ");\n";
     $sRet .= "WordY = new Array( " . $textlib->substr($sWordY, 1) . ");\n";
     $sRet .= "LastHorizontalWord = {$LastHorizontalWord};\n";
     return $sRet;
 }
开发者ID:hmatulis,项目名称:RTL-BIDI-Hebrew-Moodle-Plugins,代码行数:93,代码来源:cross_class.php


示例5: game_hiddenpicture_showquestion_glossary

function game_hiddenpicture_showquestion_glossary($id, $query)
{
    global $CFG, $DB;
    $entry = $DB->get_record('glossary_entries', array('id' => $query->glossaryentryid));
    /// Start the form
    echo '<br>';
    echo "<form id=\"responseform\" method=\"post\" action=\"{$CFG->wwwroot}/mod/game/attempt.php\" onclick=\"this.autocomplete='off'\">\n";
    echo "<center><input type=\"submit\" name=\"finishattempt\" value=\"" . get_string('hiddenpicture_mainsubmit', 'game') . "\"></center>\n";
    // Add a hidden field with the queryid
    echo '<input type="hidden" name="id" value="' . s($id) . "\" />\n";
    echo '<input type="hidden" name="action" value="hiddenpicturecheckg" />';
    echo '<input type="hidden" name="queryid" value="' . $query->id . "\" />\n";
    // Add a hidden field with glossaryentryid
    echo '<input type="hidden" name="glossaryentryid" value="' . $query->glossaryentryid . "\" />\n";
    echo game_filtertext($entry->definition, 0) . '<br>';
    echo get_string('answer') . ': ';
    echo "<input type=\"text\" name=\"answer\" size=30 /><br>";
    echo "</form><br>\n";
}
开发者ID:nfreear,项目名称:moodle-mod_game,代码行数:19,代码来源:play.php


示例6: game_filterquestion_answer

function game_filterquestion_answer($questiontext, $questionid, $contextid, $courseid)
{
    global $CFG, $DB;
    for (;;) {
        $find = '@@PLUGINFILE@@';
        $pos = strpos($questiontext, $find);
        if ($pos === false) {
            break;
        }
        $pos2 = strpos($questiontext, '/', $pos);
        if ($pos2 === false) {
            break;
        }
        $pos3 = strpos($questiontext, '"', $pos);
        if ($pos3 === false) {
            break;
        }
        $file = substr($questiontext, $pos2 + 1, $pos3 - $pos2 - 1);
        $new = $CFG->wwwroot . "/pluginfile.php/{$contextid}/mod_game/answer/{$questionid}/{$file}";
        $questiontext = substr($questiontext, 0, $pos) . $new . substr($questiontext, $pos3);
    }
    return game_filtertext($questiontext, $courseid);
}
开发者ID:nadavkav,项目名称:Moodle2-Hebrew-plugins,代码行数:23,代码来源:locallib.php


示例7: showhtml_base

 public function showhtml_base($crossm, $crossd, $showsolution, $showhtmlsolutions, $showstudentguess, $context, $game)
 {
     $this->mLegendh = array();
     $this->mLegendv = array();
     $sret = "CrosswordWidth  = {$crossm->cols};\n";
     $sret .= "CrosswordHeight = {$crossm->rows};\n";
     $sret .= "Words=" . count($crossd) . ";\n";
     $swordlength = "";
     $sguess = "";
     $ssolutions = '';
     $shtmlsolutions = '';
     $swordx = "";
     $swordy = "";
     $sclue = "";
     $lasthorizontalword = -1;
     $i = -1;
     $legendv = array();
     $legendh = array();
     if ($game->glossaryid) {
         $cmglossary = get_coursemodule_from_instance('glossary', $game->glossaryid, $game->course);
         $contextglossary = game_get_context_module_instance($cmglossary->id);
     }
     foreach ($crossd as $rec) {
         if ($rec->horizontal == false and $lasthorizontalword == -1) {
             $lasthorizontalword = $i;
         }
         $i++;
         $swordlength .= "," . game_strlen($rec->answertext);
         if ($rec->questionid != 0) {
             $q = game_filterquestion(str_replace('\\"', '"', $rec->questiontext), $rec->questionid, $context->id, $game->course);
             $rec->questiontext = game_repairquestion($q);
         } else {
             // Glossary.
             $q = game_filterglossary(str_replace('\\"', '"', $rec->questiontext), $rec->glossaryentryid, $contextglossary->id, $game->course);
             $rec->questiontext = game_repairquestion($q);
         }
         $sclue .= ',"' . game_tojavascriptstring(game_filtertext($rec->questiontext, 0)) . "\"\r\n";
         if ($showstudentguess) {
             $sguess .= ',"' . $rec->studentanswer . '"';
         } else {
             $sguess .= ",''";
         }
         $swordx .= "," . ($rec->col - 1);
         $swordy .= "," . ($rec->row - 1);
         if ($showsolution) {
             $ssolutions .= ',"' . $rec->answertext . '"';
         } else {
             $ssolutions .= ',""';
         }
         if ($showhtmlsolutions) {
             $shtmlsolutions .= ',"' . base64_encode($rec->answertext) . '"';
         }
         $attachment = '';
         $s = $rec->questiontext . $attachment;
         if ($rec->horizontal) {
             if (array_key_exists($rec->row, $legendh)) {
                 $legendh[$rec->row][] = $s;
             } else {
                 $legendh[$rec->row] = array($s);
             }
         } else {
             if (array_key_exists($rec->col, $legendv)) {
                 $legendv[$rec->col][] = $s;
             } else {
                 $legendv[$rec->col] = array($s);
             }
         }
     }
     $letters = get_string('lettersall', 'game');
     $this->mlegendh = array();
     foreach ($legendh as $key => $value) {
         if (count($value) == 1) {
             $this->mlegendh[$key] = $value[0];
         } else {
             for ($i = 0; $i < count($value); $i++) {
                 $this->mlegendh[$key . game_substr($letters, $i, 1)] = $value[$i];
             }
         }
     }
     $this->mlegendv = array();
     foreach ($legendv as $key => $value) {
         if (count($value) == 1) {
             $this->mlegendv[$key] = $value[0];
         } else {
             for ($i = 0; $i < count($value); $i++) {
                 $this->mlegendv[$key . game_substr($letters, $i, 1)] = $value[$i];
             }
         }
     }
     ksort($this->mlegendh);
     ksort($this->mlegendv);
     $sret .= "WordLength = new Array( " . game_substr($swordlength, 1) . ");\n";
     $sret .= "Clue = new Array( " . game_substr($sclue, 1) . ");\n";
     $sguess = str_replace(' ', '_', $sguess);
     $sret .= "Guess = new Array( " . game_substr($sguess, 1) . ");\n";
     $sret .= "Solutions = new Array( " . game_substr($ssolutions, 1) . ");\n";
     if ($showhtmlsolutions) {
         $sret .= "HtmlSolutions = new Array( " . game_substr($shtmlsolutions, 1) . ");\n";
     }
     $sret .= "WordX = new Array( " . game_substr($swordx, 1) . ");\n";
//.........这里部分代码省略.........
开发者ID:antoniorodrigues,项目名称:redes-digitais,代码行数:101,代码来源:cross_class.php


示例8: game_millionaire_showgrid


//.........这里部分代码省略.........
    echo '<input type="image" name="Quit" id="Quit" Title="' . get_string('millionaire_quit', 'game') . '" src="' . $OUTPUT->pix_url($dirgif . 'x', 'mod_game') . '" alt="" border="0">&nbsp;';
    echo "\r\n";
    echo "</td>\r\n";
    $styletext = "";
    if (strpos($question, 'color:') == false and strpos($question, 'background:') == false) {
        $styletext = "style='{$stylequestion}'";
    }
    $aval = array(100, 200, 300, 400, 500, 1000, 1500, 2000, 4000, 5000, 10000, 20000, 40000, 80000, 150000);
    for ($i = 15; $i >= 1; $i--) {
        $btr = false;
        switch ($i) {
            case 15:
                echo "<td rowspan=" . (16 + count($aanswer)) . " {$background}>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</td>\r\n";
                $btr = true;
                break;
            case 14:
            case 13:
                echo "<tr>\n";
                $btr = true;
                break;
            case 12:
                $question = game_show_query($game, $query, $question);
                echo "<tr>";
                echo "<td rowspan=12 colspan=2 valign=top style=\"{$styletext}\">{$question}</td>\r\n";
                $btr = true;
                break;
            case 11:
            case 10:
            case 9:
            case 8:
            case 7:
            case 6:
            case 5:
            case 4:
            case 3:
            case 2:
            case 1:
                echo "<tr>";
                $btr = true;
                break;
            default:
                echo "<tr>";
                $btr = true;
        }
        if ($i == $level + 1) {
            $style = "background:{$color1};color:{$color2}";
        } else {
            $style = $stylequestion;
        }
        echo "<td style='{$style}' align=right>{$i}</td>";
        if ($i < $level + 1) {
            echo "<td style='{$style}'>&nbsp;&nbsp;*&nbsp;&nbsp;&nbsp;</td>";
        } else {
            if ($i == 15 and $level <= 1) {
                echo "<td style='{$style}'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</td>";
            } else {
                echo "<td style='{$style}'></td>";
            }
        }
        echo "<td style='{$style}' align=right>" . sprintf("%10d", $aval[$i - 1]) . "</td>\r\n";
        if ($btr) {
            echo "</tr>\r\n";
        }
    }
    echo "<tr {$background}><td colspan=10>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</td></tr>\r\n";
    $bfirst = true;
    $letters = get_string('lettersall', 'game');
    for ($i = 1; $i <= count($aanswer); $i++) {
        $name = "btAnswer" . $i;
        $s = game_substr($letters, $i - 1, 1);
        $disabled = $state == 15 ? "disabled=1" : "";
        $style = $stylequestion;
        if (strpos($aanswer[$i - 1], 'color:') != false or strpos($aanswer[$i - 1], 'background:') != false) {
            $style = '';
        }
        if ($state == 15 and $i + 1 == $query->correct) {
            $style = $stylequestionselected;
        }
        $button = '<input style="' . $style . '" ' . $disabled . 'type="submit" name="' . $name . '" value="' . $s . '" id="' . $name . "1\"" . " onmouseover=\"this.style.backgroundColor = '{$color2}';{$name}.style.backgroundColor = '{$color2}';\" " . " onmouseout=\"this.style.backgroundColor = '{$colorback}';{$name}.style.backgroundColor = '{$colorback}';\" >";
        $text = game_filtertext($aanswer[$i - 1], $game->course);
        $answer = "<span id={$name} style=\"{$style}\" " . " onmouseover=\"this.style.backgroundColor = '{$color2}';{$name}1.style.backgroundColor = '{$color2}';\" " . " onmouseout=\"this.style.backgroundColor = '{$colorback}';{$name}1.style.backgroundColor = '{$colorback}';\" >" . $text . '</span>';
        if ($aanswer[$i - 1] != "") {
            echo "<tr>\n";
            echo "<td style='{$stylequestion}'> {$button}</td>\n";
            echo "<td {$style} width=100%> &nbsp; {$answer}</td>";
            if ($bfirst) {
                $bfirst = false;
                $info = game_filtertext($info, $game->course);
                echo "<td style=\"{$style}\" rowspan=" . count($aanswer) . " colspan=3>{$info}</td>";
            }
            echo "\r\n</tr>\r\n";
        }
    }
    echo "<tr><td colspan=10 {$background}>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</td></tr>\r\n";
    echo "<input type=hidden name=state value=\"{$state}\">\r\n";
    echo '<input type=hidden name=id value="' . $id . '">';
    echo "<input type=hidden name=buttons value=\"" . count($aanswer) . "\">\r\n";
    echo "</table>\r\n";
    echo "</form>\r\n";
}
开发者ID:OctaveBabel,项目名称:moodle-itop,代码行数:101,代码来源:play.php


示例9: game_sudoku_showquestions_glossary

function game_sudoku_showquestions_glossary($id, $game, $attempt, $sudoku, $offsetentries, $numbers, $correctentries, $onlyshow, $showsolution)
{
    global $CFG;
    $entries = game_sudoku_getglossaryentries($game, $offsetentries, $questionlist, $numbers);
    //I will sort with the number of each question
    $entries2 = array();
    foreach ($entries as $q) {
        $ofs = $numbers[$q->id];
        $entries2[$ofs] = $q;
    }
    ksort($entries2);
    if (count($entries2) == 0) {
        game_sudoku_showquestion_onfinish($id, $game, $attempt, $sudoku);
        return;
    }
    /// Start the form
    echo "<br><form id=\"responseform\" method=\"post\" action=\"{$CFG->wwwroot}/mod/game/attempt.php\" onclick=\"this.autocomplete='off'\">\n";
    if ($onlyshow === false) {
        echo "<center><input type=\"submit\" name=\"submit\" value=\"" . get_string('sudoku_submit', 'game') . "\"></center>\n";
    }
    // Add a hidden field with the quiz id
    echo '<div>';
    echo '<input type="hidden" name="id" value="' . s($id) . "\" />\n";
    echo '<input type="hidden" name="action" value="sudokucheckg" />';
    /// Print all the questions
    // Add a hidden field with questionids
    echo '<input type="hidden" name="questionids" value="' . $questionlist . "\" />\n";
    $number = 0;
    foreach ($entries2 as $entry) {
        $ofs = $numbers[$entry->id];
        if (array_key_exists($ofs, $correctentries)) {
            continue;
            //I don't show the correct answers
        }
        $s = 'A' . $ofs . '. ' . game_filtertext($entry->definition, 0) . '<BR>';
        if ($showsolution) {
            $s .= get_string('answer') . ': ';
            $s .= "<input type=\"text\" name=\"resp{$entry->id}\" value=\"{$entry->concept}\"size=30 /><br>";
        } else {
            if ($onlyshow === false) {
                $s .= get_string('answer') . ': ';
                $s .= "<input type=\"text\" name=\"resp{$entry->id}\" size=30 /><br>";
            }
        }
        echo $s . "<br/>\r\n";
    }
    echo "</div>";
    // Finish the form
    echo '</div>';
    if ($onlyshow === false) {
        echo "<center><input type=\"submit\" name=\"submit\" value=\"" . get_string('sudoku_submit', 'game') . "\"></center>\n";
    }
    echo "</form>\n";
}
开发者ID:hmatulis,项目名称:RTL-BIDI-Hebrew-Moodle-Plugins,代码行数:54,代码来源:play.php


示例10: hangman_showpage

function hangman_showpage(&$done, &$correct, &$wrong, $max, &$wordline, &$wordline2, &$links, $game, &$attempt, &$hangman, &$query, $onlyshow, $showsolution, $context)
{
    global $USER, $CFG, $DB;
    $id = optional_param('id', 0, PARAM_INT);
    // Course Module ID.
    $word = $query->answertext;
    $newletter = optional_param('newletter', "", PARAM_TEXT);
    if ($newletter == '_') {
        $newletter = ' ';
    }
    if ($newletter == 'A') {
        $letters = $hangman->letters;
        if ($newletter != null) {
            if (game_strpos($letters, $newletter) === false) {
                $letters .= $newletter;
            }
            if (game_strpos($letters, 'Ã') === false) {
                $letters .= 'Ã';
            }
        }
    } elseif ($newletter == 'C') {
        $letters = $hangman->letters;
        if ($newletter != null) {
            if (game_strpos($letters, $newletter) === false) {
                $letters .= $newletter;
            }
            if (game_strpos($letters, 'Ç') === false) {
                $letters .= 'Ç';
            }
        }
    } else {
        $letters = $hangman->letters;
        if ($newletter != null) {
            if (game_strpos($letters, $newletter) === false) {
                $letters .= $newletter;
            }
        }
    }
    $links = "";
    $alpha = $hangman->allletters;
    $wrong = 0;
    if ($query->questionid) {
        $questiontext = str_replace(array("\\'", '\\"'), array("'", '"'), $query->questiontext);
        $query->questiontext = game_filterquestion($questiontext, $query->questionid, $context->id, $game->course);
    } else {
        $cmglossary = get_coursemodule_from_instance('glossary', $game->glossaryid, $game->course);
        $contextglossary = game_get_context_module_instance($cmglossary->id);
        $query->questiontext = game_filterglossary(str_replace('\\"', '"', $query->questiontext), $query->glossaryentryid, $contextglossary->id, $game->course);
    }
    if ($game->param5) {
        $s = trim(game_filtertext($query->questiontext, $game->course));
        if ($s != '.' and $s != '') {
            echo "<br/><b>" . $s . '</b>';
        }
        if ($query->attachment != '') {
            $file = "{$CFG->wwwroot}/file.php/{$game->course}/moddata/{$query->attachment}";
            echo "<img src=\"{$file}\" />";
        }
        echo "<br/><br/>";
    }
    $wordline = $wordline2 = "";
    $len = game_strlen($word);
    $done = 1;
    $answer = '';
    $correct = 0;
    for ($x = 0; $x < $len; $x++) {
        $char = game_substr($word, $x, 1);
        if ($showsolution) {
            $wordline2 .= $char == " " ? '&nbsp; ' : $char;
            $done = 0;
        }
        if (game_strpos($letters, $char) === false) {
            $wordline .= "_<font size=\"1\">&nbsp;</font>\r\n";
            $done = 0;
            $answer .= '_';
        } else {
            $wordline .= $char == " " ? '&nbsp; ' : $char;
            $answer .= $char;
            $correct++;
        }
    }
    $lenalpha = game_strlen($alpha);
    $fontsize = 5;
    for ($c = 0; $c < $lenalpha; $c++) {
        $char = game_substr($alpha, $c, 1);
        if (game_strpos($letters, $char) === false) {
            // User doesn't select this character.
            $params = 'id=' . $id . '&amp;newletter=' . urlencode($char);
            if ($onlyshow or $showsolution) {
                $links .= $char;
            } else {
                $links .= "<font size=\"{$fontsize}\"><a href=\"attempt.php?{$params}\">{$char}</a></font>\r\n";
            }
            continue;
        }
        if ($char == 'A') {
            if (game_strpos($word, $char) === false and game_strpos($word, 'Ã') === false) {
                $links .= "\r\n<font size=\"{$fontsize}\" color=\"red\">{$char} </font>";
                $wrong++;
            } else {
//.........这里部分代码省略.........
开发者ID:antoniorodrigues,项目名称:redes-digitais,代码行数:101,代码来源:play.php


示例11: hangman_showpage

function hangman_showpage(&$done, &$correct, &$wrong, $max, &$word_line, &$word_line2, &$links, $game, &$attempt, &$hangman, &$query, $onlyshow, $showsolution)
{
    global $USER, $CFG, $DB;
    $id = optional_param('id', 0, PARAM_INT);
    // Course Module ID, or
    $word = $query->answertext;
    $textlib = textlib_get_instance();
    $newletter = optional_param('newletter', "", PARAM_TEXT);
    if ($newletter == '_') {
        $newletter = ' ';
    }
    $letters = $hangman->letters;
    if ($newletter != NULL) {
        if ($textlib->strpos($letters, $newletter) === false) {
            $letters .= $newletter;
        }
    }
    $links = "";
    $alpha = $hangman->allletters;
    $wrong = 0;
    if ($game->param5) {
        $s = trim(game_filtertext($query->questiontext, $game->course));
        if ($s != '.' and $s != '') {
            echo "<br/><b>" . $s . '</b>';
        }
        if ($query->attachment != '') {
            $file = "{$CFG->wwwroot}/file.php/{$game->course}/moddata/{$query->attachment}";
            echo "<img src=\"{$file}\" />";
        }
        echo "<br/><br/>";
    }
    $word_line = $word_line2 = "";
    $len = $textlib->strlen($word);
    $done = 1;
    $answer = '';
    for ($x = 0; $x < $len; $x++) {
        $char = $textlib->substr($word, $x, 1);
        if ($showsolution) {
            $word_line2 .= $char == " " ? '&nbsp; ' : $char;
            $done = 0;
        }
        if ($textlib->strpos($letters, $char) === false) {
            $word_line .= "_<font size=\"1\">&nbsp;</font>\r\n";
            $done = 0;
            $answer .= '_';
        } else {
            $word_line .= $char == " " ? '&nbsp; ' : $char;
            $answer .= $char;
        }
    }
    $correct = 0;
    $len_alpha = $textlib->strlen($alpha);
    $fontsize = 5;
    for ($c = 0; $c < $len_alpha; $c++) {
        $char = $textlib->substr($alpha, $c, 1);
        if ($textlib->strpos($letters, $char) === false) {
            //User doesn't select this character
            $params = 'id=' . $id . '&amp;newletter=' . urlencode($char);
            if ($onlyshow or $showsolution) {
                $links .= $char;
            } else {
                $links .= "<font size=\"{$fontsize}\"><a href=\"attempt.php?{$params}\">{$char}</a></font>\r\n";
            }
            continue;
        }
        if ($textlib->strpos($word, $char) === false) {
            $links .= "\r\n<font size=\"{$fontsize}\" color=\"red\">{$char} </font>";
            $wrong++;
        } else {
            $links .= "\r\n<B><font size=\"{$fontsize}\">{$char} </font></B> ";
            $correct++;
        }
    }
    $finishedword = ($done or $wrong >= 6);
    $finished = false;
    $updrec->id = $hangman->id;
    $updrec->letters = $letters;
    if ($finishedword) {
        if ($hangman->finishedword == 0) {
            //only one time per word increace the variable try
            $hangman->try = $hangman->try + 1;
            if ($hangman->try > $hangman->maxtries) {
                $finished = true;
            }
            if ($done) {
                $hangman->corrects = $hangman->corrects + 1;
                $updrec->corrects = $hangman->corrects;
            }
        }
        $updrec->try = $hangman->try;
        $updrec->finishedword = 1;
    }
    $query->percent = ($correct - $wrong / 6) / $textlib->strlen($word);
    if ($query->percent < 0) {
        $query->percent = 0;
    }
    if ($onlyshow or $showsolution) {
        return;
    }
    if (!$DB->update_record('game_hangman', $updrec)) {
//.........这里部分代码省略.........
开发者ID:nfreear,项目名称:moodle-mod_game,代码行数:101,代码来源:play.php


示例12: game_cryptex_play


//.........这里部分代码省略.........
<style type="text/css"><!--

.answerboxstyle  {
background-color:	#FFFAF0;
border-color:	#808080;
border-style:	solid;
border-width:	1px;
display:	block;
padding:	.75em;
width:	240pt;
}
--></style>
<?php 
    echo '<table border=0>';
    echo '<tr><td>';
    $cryptex->display($crossm->cols, $crossm->rows, $cryptexrec->letters, $mask, $showsolution);
    ?>
</td>

<td width=10%>&nbsp;</td>
<td>

<form  method="get" action="<?php 
    echo $CFG->wwwroot;
    ?>
/mod/game/attempt.php">
<div id="answerbox" class="answerboxstyle" style="display:none;">
<div id="wordclue" name="wordclue" class="cluebox"> </div>
<input id="action" name="action" type="hidden" value="cryptexcheck">
<input id="q" name="q" type="hidden" >
<input id="id" name="id" value="<?php 
    echo $id;
    ?>
" type="hidden">

<div style="margin-top:1em;"><input id="answer" name="answer" type="text" size="24"
 style="font-weight: bold; text-transform:uppercase;" autocomplete="off"></div>

<table border="0" cellspacing="0" cellpadding="0" width="100%" style="margin-top:1em;"><tr>
<td align="right">
<button id="okbutton" type="submit" class="button" style="font-weight: bold;">OK</button> &nbsp;
<button id="cancelbutton" type="button" class="button" onclick="DeselectCurrentWord();">Cancel</button>
</td></tr></table>
</form>
</td>
</tr>
</table>


<?php 
    $grade = round(100 * $gradeattempt);
    echo '<br>' . get_string('grade', 'game') . ' ' . $grade . ' %';
    echo "<br><br>";
    $i = 0;
    foreach ($questions as $key => $q) {
        $i++;
        if ($showsolution == false) {
            //When I want to show the solution a want to show the questions to.
            if (array_key_exists($q->id, $corrects)) {
                continue;
            }
        }
        $question = game_filtertext($q->questiontext, 0);
        echo "{$i}. " . $question;
        $question = strip_tags($question);
        //ADDED BY DP (AUG 2009) - fixes " breaking the Answer button for this question
        $question = str_replace("'", "\\'", $question);
        if ($showsolution) {
            echo " &nbsp;&nbsp;&nbsp;{$q->answertext}<B></b>";
        } else {
            if ($onlyshow == false) {
                echo '<input type="submit" value="' . get_string('answer') . '" onclick="OnCheck( ' . $q->id . ',\'' . $question . '\');" />';
            }
        }
        echo "<br>\r\n";
    }
    if ($game->bottomtext != '') {
        echo '<br><br>' . $game->bottomtext;
    }
    ?>
		<script>
			function OnCheck( id, question)
			{
				document.getElementById("q").value = id;
				document.getElementById("wordclue").innerHTML = question;

				// Finally, show the answer box.
				document.getElementById("answerbox").style.display = "block";
				try
				{
					document.getElementById("answer").focus();
					document.getElementById("answer").select();
				}
				catch (e)
				{
				}
			}
		</script>
	<?php 
}
开发者ID:hmatulis,项目名称:RTL-BIDI-Hebrew-Moodle-Plugins,代码行数:101,代码来源:play.php



注:本文中的game_filtertext函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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